dawn-cmake/test/tint/builtins/gen/textureDimensions/26bdfa.wgsl.expected.wgsl

22 lines
419 B
WebGPU Shading Language

@group(1) @binding(0) var arg_0 : texture_3d<f32>;
fn textureDimensions_26bdfa() {
var res : vec3<i32> = textureDimensions(arg_0, 0);
}
@stage(vertex)
fn vertex_main() -> @builtin(position) vec4<f32> {
textureDimensions_26bdfa();
return vec4<f32>();
}
@stage(fragment)
fn fragment_main() {
textureDimensions_26bdfa();
}
@stage(compute) @workgroup_size(1)
fn compute_main() {
textureDimensions_26bdfa();
}