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The wire's device is externally owned so reference/release were no-ops. To unify the code paths, remove the special casing and instead take an extra ref on the device the wire server is created with. This is functionally equivalent and will allow both the current wire code, and the incoming change to allow multiple device/adapter creation to both work. This CL also makes it possible for the client to destroy the device before child objects. A follow-up CL will mitigate this on the server side. Bug: dawn:384 Change-Id: Ic5427074469012dccf8689ec95a848e6ba2c1fc2 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/37001 Commit-Queue: Austin Eng <enga@chromium.org> Reviewed-by: Jiawei Shao <jiawei.shao@intel.com> Reviewed-by: Corentin Wallez <cwallez@chromium.org>
99 lines
3.8 KiB
C++
99 lines
3.8 KiB
C++
//* Copyright 2019 The Dawn Authors
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//*
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//* Licensed under the Apache License, Version 2.0 (the "License");
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//* you may not use this file except in compliance with the License.
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//* You may obtain a copy of the License at
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//*
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//* http://www.apache.org/licenses/LICENSE-2.0
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//*
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//* Unless required by applicable law or agreed to in writing, software
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//* distributed under the License is distributed on an "AS IS" BASIS,
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//* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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//* See the License for the specific language governing permissions and
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//* limitations under the License.
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#ifndef DAWNWIRE_SERVER_SERVERBASE_H_
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#define DAWNWIRE_SERVER_SERVERBASE_H_
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#include "dawn/dawn_proc_table.h"
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#include "dawn_wire/ChunkedCommandHandler.h"
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#include "dawn_wire/Wire.h"
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#include "dawn_wire/WireCmd_autogen.h"
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#include "dawn_wire/WireDeserializeAllocator.h"
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#include "dawn_wire/server/ObjectStorage.h"
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namespace dawn_wire { namespace server {
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class ServerBase : public ChunkedCommandHandler, public ObjectIdResolver {
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public:
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ServerBase() = default;
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virtual ~ServerBase() = default;
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protected:
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void DestroyAllObjects(const DawnProcTable& procs) {
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//* Free all objects when the server is destroyed
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{% for type in by_category["object"] %}
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{
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std::vector<{{as_cType(type.name)}}> handles = mKnown{{type.name.CamelCase()}}.AcquireAllHandles();
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for ({{as_cType(type.name)}} handle : handles) {
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procs.{{as_varName(type.name, Name("release"))}}(handle);
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}
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}
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{% endfor %}
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}
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{% for type in by_category["object"] %}
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const KnownObjects<{{as_cType(type.name)}}>& {{type.name.CamelCase()}}Objects() const {
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return mKnown{{type.name.CamelCase()}};
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}
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KnownObjects<{{as_cType(type.name)}}>& {{type.name.CamelCase()}}Objects() {
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return mKnown{{type.name.CamelCase()}};
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}
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{% endfor %}
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{% for type in by_category["object"] if type.name.CamelCase() in server_reverse_lookup_objects %}
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const ObjectIdLookupTable<{{as_cType(type.name)}}>& {{type.name.CamelCase()}}ObjectIdTable() const {
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return m{{type.name.CamelCase()}}IdTable;
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}
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ObjectIdLookupTable<{{as_cType(type.name)}}>& {{type.name.CamelCase()}}ObjectIdTable() {
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return m{{type.name.CamelCase()}}IdTable;
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}
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{% endfor %}
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private:
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// Implementation of the ObjectIdResolver interface
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{% for type in by_category["object"] %}
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DeserializeResult GetFromId(ObjectId id, {{as_cType(type.name)}}* out) const final {
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auto data = mKnown{{type.name.CamelCase()}}.Get(id);
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if (data == nullptr) {
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return DeserializeResult::FatalError;
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}
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*out = data->handle;
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return DeserializeResult::Success;
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}
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DeserializeResult GetOptionalFromId(ObjectId id, {{as_cType(type.name)}}* out) const final {
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if (id == 0) {
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*out = nullptr;
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return DeserializeResult::Success;
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}
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return GetFromId(id, out);
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}
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{% endfor %}
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//* The list of known IDs for each object type.
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{% for type in by_category["object"] %}
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KnownObjects<{{as_cType(type.name)}}> mKnown{{type.name.CamelCase()}};
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{% endfor %}
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{% for type in by_category["object"] if type.name.CamelCase() in server_reverse_lookup_objects %}
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ObjectIdLookupTable<{{as_cType(type.name)}}> m{{type.name.CamelCase()}}IdTable;
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{% endfor %}
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};
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}} // namespace dawn_wire::server
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#endif // DAWNWIRE_SERVER_SERVERBASE_H_
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