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This is easy to do while we are processing builtins in the main transform now that we use wrapper functions. This is step towards removing the sanitizers completely. Change-Id: If5472ce552e3cce1e5905916eeffa8fef90461c9 Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/63585 Kokoro: Kokoro <noreply+kokoro@google.com> Reviewed-by: Ben Clayton <bclayton@google.com>
76 lines
2.3 KiB
C++
76 lines
2.3 KiB
C++
// Copyright 2021 The Tint Authors.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#ifndef SRC_TRANSFORM_SPIRV_H_
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#define SRC_TRANSFORM_SPIRV_H_
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#include <vector>
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#include "src/transform/transform.h"
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namespace tint {
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// Forward declarations
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class CloneContext;
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namespace transform {
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/// Spirv is a transform used to sanitize a Program for use with the Spirv
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/// writer. Passing a non-sanitized Program to the Spirv writer will result in
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/// undefined behavior.
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class Spirv : public Castable<Spirv, Transform> {
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public:
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/// Configuration options for the transform.
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struct Config : public Castable<Config, Data> {
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/// Constructor
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/// @param emit_vertex_point_size `true` to generate a PointSize builtin
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/// @param disable_workgroup_init `true` to disable workgroup memory zero
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/// initialization
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Config(bool emit_vertex_point_size = false,
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bool disable_workgroup_init = false);
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/// Copy constructor.
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Config(const Config&);
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/// Destructor.
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~Config() override;
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/// Assignment operator.
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/// @returns this Config
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Config& operator=(const Config&);
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/// Set to `true` to generate a PointSize builtin and have it set to 1.0
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/// from all vertex shaders in the module.
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bool emit_vertex_point_size = false;
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/// Set to `true` to disable workgroup memory zero initialization
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bool disable_workgroup_init = false;
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};
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/// Constructor
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Spirv();
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~Spirv() override;
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/// Runs the transform on `program`, returning the transformation result.
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/// @param program the source program to transform
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/// @param data optional extra transform-specific input data
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/// @returns the transformation result
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Output Run(const Program* program, const DataMap& data = {}) override;
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};
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} // namespace transform
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} // namespace tint
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#endif // SRC_TRANSFORM_SPIRV_H_
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