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BUG=dawn:22 Change-Id: Iff5465ad7a9456f9c6b2ee380af748b3afc129b7 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/12741 Commit-Queue: Kai Ninomiya <kainino@chromium.org> Reviewed-by: Austin Eng <enga@chromium.org> Reviewed-by: Kai Ninomiya <kainino@chromium.org>
87 lines
3.4 KiB
C++
87 lines
3.4 KiB
C++
// Copyright 2019 The Dawn Authors
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#include <initializer_list>
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#include <limits>
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#include "tests/unittests/validation/ValidationTest.h"
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#include "utils/WGPUHelpers.h"
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class ComputeIndirectValidationTest : public ValidationTest {
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protected:
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void SetUp() override {
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ValidationTest::SetUp();
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wgpu::ShaderModule computeModule =
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utils::CreateShaderModule(device, utils::SingleShaderStage::Compute, R"(
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#version 450
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layout(local_size_x = 1) in;
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void main() {
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})");
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// Set up compute pipeline
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wgpu::PipelineLayout pl = utils::MakeBasicPipelineLayout(device, nullptr);
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wgpu::ComputePipelineDescriptor csDesc;
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csDesc.layout = pl;
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csDesc.computeStage.module = computeModule;
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csDesc.computeStage.entryPoint = "main";
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pipeline = device.CreateComputePipeline(&csDesc);
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}
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void ValidateExpectation(wgpu::CommandEncoder encoder, utils::Expectation expectation) {
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if (expectation == utils::Expectation::Success) {
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encoder.Finish();
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} else {
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ASSERT_DEVICE_ERROR(encoder.Finish());
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}
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}
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void TestIndirectOffset(utils::Expectation expectation,
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std::initializer_list<uint32_t> bufferList,
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uint64_t indirectOffset) {
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wgpu::Buffer indirectBuffer =
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utils::CreateBufferFromData<uint32_t>(device, wgpu::BufferUsage::Indirect, bufferList);
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wgpu::CommandEncoder encoder = device.CreateCommandEncoder();
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wgpu::ComputePassEncoder pass = encoder.BeginComputePass();
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pass.SetPipeline(pipeline);
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pass.DispatchIndirect(indirectBuffer, indirectOffset);
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pass.EndPass();
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ValidateExpectation(encoder, expectation);
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}
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wgpu::ComputePipeline pipeline;
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};
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// Verify out of bounds indirect dispatch calls are caught early
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TEST_F(ComputeIndirectValidationTest, IndirectOffsetBounds) {
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// In bounds
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TestIndirectOffset(utils::Expectation::Success, {1, 2, 3}, 0);
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// In bounds, bigger buffer
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TestIndirectOffset(utils::Expectation::Success, {1, 2, 3, 4, 5, 6}, 0);
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// In bounds, bigger buffer, positive offset
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TestIndirectOffset(utils::Expectation::Success, {1, 2, 3, 4, 5, 6}, 3 * sizeof(uint32_t));
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// Out of bounds, buffer too small
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TestIndirectOffset(utils::Expectation::Failure, {1, 2}, 0);
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// Out of bounds, index too big
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TestIndirectOffset(utils::Expectation::Failure, {1, 2, 3}, 1 * sizeof(uint32_t));
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// Out of bounds, index past buffer
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TestIndirectOffset(utils::Expectation::Failure, {1, 2, 3}, 4 * sizeof(uint32_t));
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// Out of bounds, index + size of command overflows
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uint64_t offset = std::numeric_limits<uint64_t>::max();
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TestIndirectOffset(utils::Expectation::Failure, {1, 2, 3, 4, 5, 6}, offset);
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}
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