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FXC fails to compile code that assigns to dynamically-indexed fixed-size arrays in structs on internal shader variables with: error X3500: array reference cannot be used as an l-value; not natively addressable This CL detects this case, and transforms such assignments into copying out the array to a local variable, assigning to that local, and then copying the array back. Also manually regenerate SKIPs for HLSL/FXC after this change, which fixes 30 tests. Also exposes some "compilation aborted unexpectedly" now that "array reference cannot be used as an l-value" has been fixed. For tests that fail for both DXC and FXC, updating SKIPs to the DXC one to help distinguish actual FXC bugs from valid errors. Bug: tint:998 Bug: tint:1206 Change-Id: I09204d8d81ab27d1c257538ad702414ccc386543 Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/71620 Reviewed-by: Ben Clayton <bclayton@google.com> Kokoro: Kokoro <noreply+kokoro@google.com> Commit-Queue: Antonio Maiorano <amaiorano@google.com>
54 lines
1.9 KiB
C++
54 lines
1.9 KiB
C++
// Copyright 2021 The Tint Authors.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#ifndef SRC_TRANSFORM_LOCALIZE_STRUCT_ARRAY_ASSIGNMENT_H_
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#define SRC_TRANSFORM_LOCALIZE_STRUCT_ARRAY_ASSIGNMENT_H_
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#include "src/transform/transform.h"
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namespace tint {
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namespace transform {
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/// This transforms replaces assignment to dynamically-indexed fixed-size arrays
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/// in structs on shader-local variables with code that copies the arrays to a
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/// temporary local variable, assigns to the local variable, and copies the
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/// array back. This is to work around FXC's compilation failure for these cases
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/// (see crbug.com/tint/1206).
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class LocalizeStructArrayAssignment
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: public Castable<LocalizeStructArrayAssignment, Transform> {
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public:
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/// Constructor
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LocalizeStructArrayAssignment();
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/// Destructor
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~LocalizeStructArrayAssignment() override;
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protected:
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/// Runs the transform using the CloneContext built for transforming a
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/// program. Run() is responsible for calling Clone() on the CloneContext.
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/// @param ctx the CloneContext primed with the input program and
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/// ProgramBuilder
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/// @param inputs optional extra transform-specific input data
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/// @param outputs optional extra transform-specific output data
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void Run(CloneContext& ctx, const DataMap& inputs, DataMap& outputs) override;
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private:
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class State;
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};
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} // namespace transform
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} // namespace tint
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#endif // SRC_TRANSFORM_LOCALIZE_STRUCT_ARRAY_ASSIGNMENT_H_
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