dawn-cmake/test/shader_io/shared_struct_helper_function.wgsl.expected.hlsl
Ben Clayton 5d2f34ecf2 writer/hlsl: Simplify emission logic, clean up output
And fix issues where global variables would not be emitted unless they were transitively referenced by an entry point.

This change requires crbug.com/tint/697 to be fixed before landing.

Change-Id: I712bd9d369e08c9a3cdfb0f114c3609584f91f28
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/54241
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: James Price <jrprice@google.com>
2021-06-16 09:19:36 +00:00

23 lines
334 B
HLSL

[numthreads(1, 1, 1)]
void unused_entry_point() {
return;
}
struct VertexOutput {
float4 pos;
int loc0;
};
VertexOutput foo(float x) {
const VertexOutput tint_symbol = {float4(x, x, x, 1.0f), 42};
return tint_symbol;
}
VertexOutput vert_main1() {
return foo(0.5f);
}
VertexOutput vert_main2() {
return foo(0.25f);
}