Ben Clayton 2e376a9bb0 tint/intrinsics: Allow mixing of signed / unsigned integer arguments
Fixed: tint:1733
Change-Id: Id83c5c5a59df062320a9a9fde087a34b85fbaa2a
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/107160
Commit-Queue: Ben Clayton <bclayton@google.com>
Reviewed-by: Dan Sinclair <dsinclair@chromium.org>
2022-10-26 18:47:02 +00:00

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#include <metal_stdlib>
using namespace metal;
void textureSampleLevel_2974eb(depth2d_array<float, access::sample> tint_symbol_1, sampler tint_symbol_2) {
float res = tint_symbol_1.sample(tint_symbol_2, float2(0.0f), 1, level(1u));
}
struct tint_symbol {
float4 value [[position]];
};
float4 vertex_main_inner(depth2d_array<float, access::sample> tint_symbol_3, sampler tint_symbol_4) {
textureSampleLevel_2974eb(tint_symbol_3, tint_symbol_4);
return float4(0.0f);
}
vertex tint_symbol vertex_main(depth2d_array<float, access::sample> tint_symbol_5 [[texture(0)]], sampler tint_symbol_6 [[sampler(0)]]) {
float4 const inner_result = vertex_main_inner(tint_symbol_5, tint_symbol_6);
tint_symbol wrapper_result = {};
wrapper_result.value = inner_result;
return wrapper_result;
}
fragment void fragment_main(depth2d_array<float, access::sample> tint_symbol_7 [[texture(0)]], sampler tint_symbol_8 [[sampler(0)]]) {
textureSampleLevel_2974eb(tint_symbol_7, tint_symbol_8);
return;
}
kernel void compute_main(depth2d_array<float, access::sample> tint_symbol_9 [[texture(0)]], sampler tint_symbol_10 [[sampler(0)]]) {
textureSampleLevel_2974eb(tint_symbol_9, tint_symbol_10);
return;
}