..
i32.spvasm
Implement Pointers and References
2021-05-18 10:28:48 +00:00
i32.spvasm.expected.glsl
GLSL: only emit default precision qualifier for frag shader.
2022-02-07 18:49:46 +00:00
i32.spvasm.expected.hlsl
spirv-reader: switch to HLSL-style pipeline IO
2021-06-17 09:10:04 +00:00
i32.spvasm.expected.msl
Restore "MSL writer: make signed int overflow defined behaviour"
2021-07-30 18:59:06 +00:00
i32.spvasm.expected.spvasm
spirv-reader: switch to HLSL-style pipeline IO
2021-06-17 09:10:04 +00:00
i32.spvasm.expected.wgsl
wgsl: Replace [[decoration]] with @decoration
2022-01-19 22:46:57 +00:00
i32.wgsl
wgsl: Replace [[decoration]] with @decoration
2022-01-19 22:46:57 +00:00
i32.wgsl.expected.glsl
GLSL: only emit default precision qualifier for frag shader.
2022-02-07 18:49:46 +00:00
i32.wgsl.expected.hlsl
writer/hlsl: Simplify emission logic, clean up output
2021-06-16 09:19:36 +00:00
i32.wgsl.expected.msl
Restore "MSL writer: make signed int overflow defined behaviour"
2021-07-30 18:59:06 +00:00
i32.wgsl.expected.spvasm
transform/spirv: Use InlinePointerLets & Simplify
2021-06-10 17:34:44 +00:00
i32.wgsl.expected.wgsl
wgsl: Replace [[decoration]] with @decoration
2022-01-19 22:46:57 +00:00
struct_field.spvasm
Implement Pointers and References
2021-05-18 10:28:48 +00:00
struct_field.spvasm.expected.glsl
GLSL: only emit default precision qualifier for frag shader.
2022-02-07 18:49:46 +00:00
struct_field.spvasm.expected.hlsl
writer/hlsl: Zero initialize with (T) 0
2021-07-02 19:27:42 +00:00
struct_field.spvasm.expected.msl
spirv-reader: switch to HLSL-style pipeline IO
2021-06-17 09:10:04 +00:00
struct_field.spvasm.expected.spvasm
spirv-reader: switch to HLSL-style pipeline IO
2021-06-17 09:10:04 +00:00
struct_field.spvasm.expected.wgsl
wgsl: Replace [[decoration]] with @decoration
2022-01-19 22:46:57 +00:00