dawn-cmake/test/buffer/storage/dynamic_index/read.wgsl.expected.hlsl

35 lines
1.4 KiB
HLSL

ByteAddressBuffer s : register(t0, space0);
struct tint_symbol_1 {
uint idx : SV_GroupIndex;
};
float2x3 tint_symbol_8(ByteAddressBuffer buffer, uint offset) {
return float2x3(asfloat(buffer.Load3((offset + 0u))), asfloat(buffer.Load3((offset + 16u))));
}
float3x2 tint_symbol_10(ByteAddressBuffer buffer, uint offset) {
return float3x2(asfloat(buffer.Load2((offset + 0u))), asfloat(buffer.Load2((offset + 8u))), asfloat(buffer.Load2((offset + 16u))));
}
typedef int4 tint_symbol_12_ret[4];
tint_symbol_12_ret tint_symbol_12(ByteAddressBuffer buffer, uint offset) {
const int4 tint_symbol_13[4] = {asint(buffer.Load4((offset + 0u))), asint(buffer.Load4((offset + 16u))), asint(buffer.Load4((offset + 32u))), asint(buffer.Load4((offset + 48u)))};
return tint_symbol_13;
}
[numthreads(1, 1, 1)]
void main(tint_symbol_1 tint_symbol) {
const uint idx = tint_symbol.idx;
const int3 a = asint(s.Load3((176u * idx)));
const int b = asint(s.Load(((176u * idx) + 12u)));
const uint3 c = s.Load3(((176u * idx) + 16u));
const uint d = s.Load(((176u * idx) + 28u));
const float3 e = asfloat(s.Load3(((176u * idx) + 32u)));
const float f = asfloat(s.Load(((176u * idx) + 44u)));
const float2x3 g = tint_symbol_8(s, ((176u * idx) + 48u));
const float3x2 h = tint_symbol_10(s, ((176u * idx) + 80u));
const int4 i[4] = tint_symbol_12(s, ((176u * idx) + 112u));
return;
}