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mv test/tint/builtins/gen -> test/tint/builtins/gen/literal We're going to add another set of these for builtins that use 'var' for each argument. Change-Id: I1b4ad1495ddccd48232603db2205bf50af9e36b6 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/92320 Kokoro: Kokoro <noreply+kokoro@google.com> Commit-Queue: Ben Clayton <bclayton@google.com> Reviewed-by: Antonio Maiorano <amaiorano@google.com> Reviewed-by: Dan Sinclair <dsinclair@chromium.org>
49 lines
1.2 KiB
Plaintext
49 lines
1.2 KiB
Plaintext
#include <metal_stdlib>
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using namespace metal;
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uint3 tint_first_trailing_bit(uint3 v) {
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uint3 x = uint3(v);
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uint3 const b16 = select(uint3(16u), uint3(0u), bool3((x & uint3(65535u))));
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x = (x >> b16);
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uint3 const b8 = select(uint3(8u), uint3(0u), bool3((x & uint3(255u))));
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x = (x >> b8);
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uint3 const b4 = select(uint3(4u), uint3(0u), bool3((x & uint3(15u))));
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x = (x >> b4);
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uint3 const b2 = select(uint3(2u), uint3(0u), bool3((x & uint3(3u))));
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x = (x >> b2);
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uint3 const b1 = select(uint3(1u), uint3(0u), bool3((x & uint3(1u))));
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uint3 const is_zero = select(uint3(0u), uint3(4294967295u), (x == uint3(0u)));
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return uint3((((((b16 | b8) | b4) | b2) | b1) | is_zero));
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}
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void firstTrailingBit_cb51ce() {
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uint3 res = tint_first_trailing_bit(uint3(0u));
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}
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struct tint_symbol {
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float4 value [[position]];
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};
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float4 vertex_main_inner() {
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firstTrailingBit_cb51ce();
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return float4(0.0f);
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}
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vertex tint_symbol vertex_main() {
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float4 const inner_result = vertex_main_inner();
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tint_symbol wrapper_result = {};
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wrapper_result.value = inner_result;
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return wrapper_result;
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}
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fragment void fragment_main() {
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firstTrailingBit_cb51ce();
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return;
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}
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kernel void compute_main() {
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firstTrailingBit_cb51ce();
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return;
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}
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