dawn-cmake/test/tint/bug/tint/1605.wgsl.expected.glsl

29 lines
427 B
GLSL

#version 310 es
layout(binding = 0, std140) uniform b_block_ubo {
int inner;
} b;
bool func_3() {
{
for(int i = 0; (i < b.inner); i = (i + 1)) {
{
for(int j = -1; (j == 1); j = (j + 1)) {
return false;
}
}
}
}
return false;
}
void tint_symbol() {
func_3();
}
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void main() {
tint_symbol();
return;
}