dawn-cmake/test/tint/bug/tint/1737.wgsl.expected.wgsl

11 lines
156 B
WebGPU Shading Language

const wgsize : u32 = 10u;
var<workgroup> a : array<f32, wgsize>;
var<workgroup> b : array<f32, (wgsize * 2)>;
fn f() {
let x = a[0];
let y = b[0];
}