dawn-cmake/test/tint/expressions/binary/bit-or/vec3-vec3/u32.wgsl.expected.wgsl

7 lines
143 B
WebGPU Shading Language

@stage(compute) @workgroup_size(1)
fn f() {
let a = vec3<u32>(1u, 2u, 3u);
let b = vec3<u32>(4u, 5u, 6u);
let r : vec3<u32> = (a | b);
}