dawn-cmake/test/tint/access/let/vector.spvasm.expected.wgsl
James Price 114bae24b0 [spirv-reader] Use builtin vector aliases
This makes the generated WGSL more concise and readable.

Change-Id: Ia486a74796a4029aaac1c4d051d304d05f1d5ea2
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/132140
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: David Neto <dneto@google.com>
Commit-Queue: James Price <jrprice@google.com>
2023-05-09 10:36:41 +00:00

14 lines
252 B
WebGPU Shading Language

const x_10 = vec3f(1.0f, 2.0f, 3.0f);
fn main_1() {
let x_11 : f32 = x_10.y;
let x_13 : vec2f = vec2f(x_10.x, x_10.z);
let x_14 : vec3f = vec3f(x_10.x, x_10.z, x_10.y);
return;
}
@compute @workgroup_size(1i, 1i, 1i)
fn main() {
main_1();
}