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- Reomve buffer initialization at buffer creation in end2end tests, and implement lazy initialization when resolving queries to buffer on D3D12 backend. - Add buffer lazy zero init tests for resolveQuerySet on D3D12. - For other backends, buffer lazy initialization will be added when its resolve method is implemented. Bug: dawn:434 Change-Id: Ib91c004b37ca912135a1c2fbb53bbd16e2d4eac6 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/28461 Reviewed-by: Austin Eng <enga@chromium.org> Commit-Queue: Hao Li <hao.x.li@intel.com>
233 lines
8.9 KiB
C++
233 lines
8.9 KiB
C++
// Copyright 2020 The Dawn Authors
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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// This file contains test for deprecated parts of Dawn's API while following WebGPU's evolution.
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// It contains test for the "old" behavior that will be deleted once users are migrated, tests that
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// a deprecation warning is emitted when the "old" behavior is used, and tests that an error is
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// emitted when both the old and the new behavior are used (when applicable).
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#include "tests/DawnTest.h"
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#include "utils/WGPUHelpers.h"
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class QueryTests : public DawnTest {
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protected:
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wgpu::Buffer CreateResolveBuffer(uint64_t size) {
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wgpu::BufferDescriptor descriptor;
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descriptor.size = size;
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descriptor.usage = wgpu::BufferUsage::QueryResolve | wgpu::BufferUsage::CopySrc |
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wgpu::BufferUsage::CopyDst;
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return device.CreateBuffer(&descriptor);
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}
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};
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class OcclusionQueryTests : public QueryTests {};
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// Test creating query set with the type of Occlusion
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TEST_P(OcclusionQueryTests, QuerySetCreation) {
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wgpu::QuerySetDescriptor descriptor;
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descriptor.count = 1;
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descriptor.type = wgpu::QueryType::Occlusion;
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device.CreateQuerySet(&descriptor);
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}
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// Test destroying query set
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TEST_P(OcclusionQueryTests, QuerySetDestroy) {
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wgpu::QuerySetDescriptor descriptor;
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descriptor.count = 1;
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descriptor.type = wgpu::QueryType::Occlusion;
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wgpu::QuerySet querySet = device.CreateQuerySet(&descriptor);
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querySet.Destroy();
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}
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DAWN_INSTANTIATE_TEST(OcclusionQueryTests, D3D12Backend(), VulkanBackend());
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class PipelineStatisticsQueryTests : public QueryTests {
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protected:
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void SetUp() override {
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DawnTest::SetUp();
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// Skip all tests if pipeline statistics extension is not supported
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DAWN_SKIP_TEST_IF(!SupportsExtensions({"pipeline_statistics_query"}));
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}
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std::vector<const char*> GetRequiredExtensions() override {
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std::vector<const char*> requiredExtensions = {};
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if (SupportsExtensions({"pipeline_statistics_query"})) {
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requiredExtensions.push_back("pipeline_statistics_query");
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}
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return requiredExtensions;
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}
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};
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// Test creating query set with the type of PipelineStatistics
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TEST_P(PipelineStatisticsQueryTests, QuerySetCreation) {
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wgpu::QuerySetDescriptor descriptor;
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descriptor.count = 1;
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descriptor.type = wgpu::QueryType::PipelineStatistics;
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wgpu::PipelineStatisticName pipelineStatistics[2] = {
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wgpu::PipelineStatisticName::ClipperInvocations,
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wgpu::PipelineStatisticName::VertexShaderInvocations};
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descriptor.pipelineStatistics = pipelineStatistics;
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descriptor.pipelineStatisticsCount = 2;
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device.CreateQuerySet(&descriptor);
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}
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DAWN_INSTANTIATE_TEST(PipelineStatisticsQueryTests, D3D12Backend(), VulkanBackend());
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class TimestampExpectation : public detail::Expectation {
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public:
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~TimestampExpectation() override = default;
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// Expect the timestamp results are greater than 0.
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testing::AssertionResult Check(const void* data, size_t size) override {
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ASSERT(size % sizeof(uint64_t) == 0);
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const uint64_t* timestamps = static_cast<const uint64_t*>(data);
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for (size_t i = 0; i < size / sizeof(uint64_t); i++) {
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if (timestamps[i] == 0) {
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return testing::AssertionFailure()
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<< "Expected data[" << i << "] to be greater than 0." << std::endl;
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}
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}
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return testing::AssertionSuccess();
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}
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};
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class TimestampQueryTests : public QueryTests {
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protected:
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void SetUp() override {
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DawnTest::SetUp();
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// Skip all tests if timestamp extension is not supported
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DAWN_SKIP_TEST_IF(!SupportsExtensions({"timestamp_query"}));
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}
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std::vector<const char*> GetRequiredExtensions() override {
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std::vector<const char*> requiredExtensions = {};
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if (SupportsExtensions({"timestamp_query"})) {
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requiredExtensions.push_back("timestamp_query");
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}
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return requiredExtensions;
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}
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wgpu::QuerySet CreateQuerySetForTimestamp(uint32_t queryCount) {
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wgpu::QuerySetDescriptor descriptor;
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descriptor.count = queryCount;
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descriptor.type = wgpu::QueryType::Timestamp;
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return device.CreateQuerySet(&descriptor);
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}
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};
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// Test creating query set with the type of Timestamp
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TEST_P(TimestampQueryTests, QuerySetCreation) {
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CreateQuerySetForTimestamp(1);
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}
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// Test calling timestamp query from command encoder
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TEST_P(TimestampQueryTests, TimestampOnCommandEncoder) {
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constexpr uint32_t kQueryCount = 2;
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wgpu::QuerySet querySet = CreateQuerySetForTimestamp(kQueryCount);
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wgpu::Buffer destination = CreateResolveBuffer(kQueryCount * sizeof(uint64_t));
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wgpu::CommandEncoder encoder = device.CreateCommandEncoder();
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encoder.WriteTimestamp(querySet, 0);
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encoder.WriteTimestamp(querySet, 1);
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encoder.ResolveQuerySet(querySet, 0, kQueryCount, destination, 0);
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wgpu::CommandBuffer commands = encoder.Finish();
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queue.Submit(1, &commands);
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EXPECT_BUFFER(destination, 0, kQueryCount * sizeof(uint64_t), new TimestampExpectation);
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}
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// Test calling timestamp query from render pass encoder
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TEST_P(TimestampQueryTests, TimestampOnRenderPass) {
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constexpr uint32_t kQueryCount = 2;
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wgpu::QuerySet querySet = CreateQuerySetForTimestamp(kQueryCount);
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wgpu::Buffer destination = CreateResolveBuffer(kQueryCount * sizeof(uint64_t));
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wgpu::CommandEncoder encoder = device.CreateCommandEncoder();
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utils::BasicRenderPass renderPass = utils::CreateBasicRenderPass(device, 1, 1);
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wgpu::RenderPassEncoder pass = encoder.BeginRenderPass(&renderPass.renderPassInfo);
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pass.WriteTimestamp(querySet, 0);
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pass.WriteTimestamp(querySet, 1);
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pass.EndPass();
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encoder.ResolveQuerySet(querySet, 0, kQueryCount, destination, 0);
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wgpu::CommandBuffer commands = encoder.Finish();
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queue.Submit(1, &commands);
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EXPECT_BUFFER(destination, 0, kQueryCount * sizeof(uint64_t), new TimestampExpectation);
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}
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// Test calling timestamp query from compute pass encoder
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TEST_P(TimestampQueryTests, TimestampOnComputePass) {
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constexpr uint32_t kQueryCount = 2;
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wgpu::QuerySet querySet = CreateQuerySetForTimestamp(kQueryCount);
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wgpu::Buffer destination = CreateResolveBuffer(kQueryCount * sizeof(uint64_t));
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wgpu::CommandEncoder encoder = device.CreateCommandEncoder();
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wgpu::ComputePassEncoder pass = encoder.BeginComputePass();
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pass.WriteTimestamp(querySet, 0);
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pass.WriteTimestamp(querySet, 1);
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pass.EndPass();
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encoder.ResolveQuerySet(querySet, 0, kQueryCount, destination, 0);
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wgpu::CommandBuffer commands = encoder.Finish();
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queue.Submit(1, &commands);
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EXPECT_BUFFER(destination, 0, kQueryCount * sizeof(uint64_t), new TimestampExpectation);
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}
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// Test resolving timestamp query to one slot in the buffer
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TEST_P(TimestampQueryTests, ResolveToBufferWithOffset) {
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constexpr uint32_t kQueryCount = 2;
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constexpr uint64_t kZero = 0;
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wgpu::QuerySet querySet = CreateQuerySetForTimestamp(kQueryCount);
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// Resolve the query result to first slot in the buffer, other slots should not be written
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{
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wgpu::Buffer destination = CreateResolveBuffer(kQueryCount * sizeof(uint64_t));
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wgpu::CommandEncoder encoder = device.CreateCommandEncoder();
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encoder.WriteTimestamp(querySet, 0);
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encoder.WriteTimestamp(querySet, 1);
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encoder.ResolveQuerySet(querySet, 0, 1, destination, 0);
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wgpu::CommandBuffer commands = encoder.Finish();
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queue.Submit(1, &commands);
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EXPECT_BUFFER(destination, 0, sizeof(uint64_t), new TimestampExpectation);
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EXPECT_BUFFER_U64_RANGE_EQ(&kZero, destination, sizeof(uint64_t), 1);
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}
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// Resolve the query result to the buffer with offset, the slots before the offset
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// should not be written
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{
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wgpu::Buffer destination = CreateResolveBuffer(kQueryCount * sizeof(uint64_t));
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wgpu::CommandEncoder encoder = device.CreateCommandEncoder();
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encoder.WriteTimestamp(querySet, 0);
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encoder.WriteTimestamp(querySet, 1);
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encoder.ResolveQuerySet(querySet, 0, 1, destination, sizeof(uint64_t));
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wgpu::CommandBuffer commands = encoder.Finish();
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queue.Submit(1, &commands);
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EXPECT_BUFFER_U64_RANGE_EQ(&kZero, destination, 0, 1);
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EXPECT_BUFFER(destination, sizeof(uint64_t), sizeof(uint64_t), new TimestampExpectation);
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}
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}
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DAWN_INSTANTIATE_TEST(TimestampQueryTests, D3D12Backend());
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