dawn-cmake/test/tint/builtins/gen/literal/max/4bbff2.wgsl.expected.wgsl

20 lines
276 B
WebGPU Shading Language

fn max_4bbff2() {
var res = max(vec4(1.0), vec4(1.0));
}
@vertex
fn vertex_main() -> @builtin(position) vec4<f32> {
max_4bbff2();
return vec4<f32>();
}
@fragment
fn fragment_main() {
max_4bbff2();
}
@compute @workgroup_size(1)
fn compute_main() {
max_4bbff2();
}