dawn-cmake/test/vk-gl-cts/graphicsfuzz/stable-binarysearch-tree-wi.../1.wgsl.expected.msl

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#include <metal_stdlib>
using namespace metal;
struct BST {
int data;
int leftIndex;
int rightIndex;
};
struct tint_array_wrapper {
int arr[10];
};
struct QuicksortObject {
tint_array_wrapper numbers;
};
struct buf0 {
/* 0x0000 */ packed_float2 injectionSwitch;
};
struct tint_array_wrapper_1 {
BST arr[10];
};
struct main_out {
float4 x_GLF_color_1;
};
struct tint_symbol_1 {
float4 x_GLF_color_1 [[color(0)]];
};
void makeTreeNode_struct_BST_i1_i1_i11_i1_(thread BST* const node, thread int* const data) {
int const x_208 = *(data);
(*(node)).data = x_208;
(*(node)).leftIndex = -1;
(*(node)).rightIndex = -1;
return;
}
void insert_i1_i1_(thread int* const treeIndex, thread int* const data_1, thread tint_array_wrapper_1* const tint_symbol_4) {
int baseIndex = 0;
BST param = {};
int param_1 = 0;
BST param_2 = {};
int param_3 = 0;
baseIndex = 0;
while (true) {
int const x_217 = baseIndex;
int const x_218 = *(treeIndex);
if ((x_217 <= x_218)) {
} else {
break;
}
int const x_221 = *(data_1);
int const x_222 = baseIndex;
int const x_224 = (*(tint_symbol_4)).arr[x_222].data;
if ((x_221 <= x_224)) {
int const x_229 = baseIndex;
int const x_231 = (*(tint_symbol_4)).arr[x_229].leftIndex;
if ((x_231 == -1)) {
int const x_236 = baseIndex;
int const x_237 = *(treeIndex);
(*(tint_symbol_4)).arr[x_236].leftIndex = x_237;
int const x_239 = *(treeIndex);
BST const x_241 = (*(tint_symbol_4)).arr[x_239];
param = x_241;
int const x_242 = *(data_1);
param_1 = x_242;
makeTreeNode_struct_BST_i1_i1_i11_i1_(&(param), &(param_1));
BST const x_244 = param;
(*(tint_symbol_4)).arr[x_239] = x_244;
return;
} else {
int const x_246 = baseIndex;
int const x_248 = (*(tint_symbol_4)).arr[x_246].leftIndex;
baseIndex = x_248;
continue;
}
return;
} else {
int const x_249 = baseIndex;
int const x_251 = (*(tint_symbol_4)).arr[x_249].rightIndex;
if ((x_251 == -1)) {
int const x_256 = baseIndex;
int const x_257 = *(treeIndex);
(*(tint_symbol_4)).arr[x_256].rightIndex = x_257;
int const x_259 = *(treeIndex);
BST const x_261 = (*(tint_symbol_4)).arr[x_259];
param_2 = x_261;
int const x_262 = *(data_1);
param_3 = x_262;
makeTreeNode_struct_BST_i1_i1_i11_i1_(&(param_2), &(param_3));
BST const x_264 = param_2;
(*(tint_symbol_4)).arr[x_259] = x_264;
return;
} else {
int const x_266 = baseIndex;
int const x_268 = (*(tint_symbol_4)).arr[x_266].rightIndex;
baseIndex = x_268;
continue;
}
return;
}
return;
}
return;
}
int identity_i1_(thread int* const a, thread QuicksortObject* const tint_symbol_5) {
int const x_202 = *(a);
int const x_203 = *(a);
(*(tint_symbol_5)).numbers.arr[x_202] = x_203;
int const x_206 = (*(tint_symbol_5)).numbers.arr[2];
return x_206;
}
int search_i1_(thread int* const target, thread tint_array_wrapper_1* const tint_symbol_6) {
int index = 0;
BST currentNode = {};
int x_270 = 0;
index = 0;
while (true) {
int const x_275 = index;
if ((x_275 != -1)) {
} else {
break;
}
int const x_278 = index;
BST const x_280 = (*(tint_symbol_6)).arr[x_278];
currentNode = x_280;
int const x_282 = currentNode.data;
int const x_283 = *(target);
if ((x_282 == x_283)) {
int const x_287 = *(target);
return x_287;
}
int const x_288 = *(target);
int const x_290 = currentNode.data;
if ((x_288 > x_290)) {
int const x_296 = currentNode.rightIndex;
x_270 = x_296;
} else {
int const x_298 = currentNode.leftIndex;
x_270 = x_298;
}
int const x_299 = x_270;
index = x_299;
}
return -1;
}
void main_1(constant buf0& x_50, thread tint_array_wrapper_1* const tint_symbol_7, thread QuicksortObject* const tint_symbol_8, thread float4* const tint_symbol_9) {
int treeIndex_1 = 0;
BST param_4 = {};
int param_5 = 0;
int param_6 = 0;
int param_7 = 0;
int param_8 = 0;
int param_9 = 0;
int param_10 = 0;
int param_11 = 0;
int param_12 = 0;
int param_13 = 0;
int param_14 = 0;
int param_15 = 0;
int param_16 = 0;
int param_17 = 0;
int param_18 = 0;
int param_19 = 0;
int param_20 = 0;
int param_21 = 0;
int param_22 = 0;
int param_23 = 0;
int pp = 0;
int looplimiter0 = 0;
int i = 0;
int param_24 = 0;
int count = 0;
int i_1 = 0;
int result = 0;
int param_25 = 0;
treeIndex_1 = 0;
BST const x_101 = (*(tint_symbol_7)).arr[0];
param_4 = x_101;
param_5 = 9;
makeTreeNode_struct_BST_i1_i1_i11_i1_(&(param_4), &(param_5));
BST const x_103 = param_4;
(*(tint_symbol_7)).arr[0] = x_103;
int const x_105 = treeIndex_1;
treeIndex_1 = (x_105 + 1);
int const x_107 = treeIndex_1;
param_6 = x_107;
param_7 = 5;
insert_i1_i1_(&(param_6), &(param_7), tint_symbol_7);
int const x_109 = treeIndex_1;
treeIndex_1 = (x_109 + 1);
int const x_111 = treeIndex_1;
param_8 = x_111;
param_9 = 12;
insert_i1_i1_(&(param_8), &(param_9), tint_symbol_7);
int const x_113 = treeIndex_1;
treeIndex_1 = (x_113 + 1);
int const x_115 = treeIndex_1;
param_10 = x_115;
param_11 = 15;
insert_i1_i1_(&(param_10), &(param_11), tint_symbol_7);
int const x_117 = treeIndex_1;
treeIndex_1 = (x_117 + 1);
int const x_119 = treeIndex_1;
param_12 = x_119;
param_13 = 7;
insert_i1_i1_(&(param_12), &(param_13), tint_symbol_7);
int const x_121 = treeIndex_1;
treeIndex_1 = (x_121 + 1);
int const x_123 = treeIndex_1;
param_14 = x_123;
param_15 = 8;
insert_i1_i1_(&(param_14), &(param_15), tint_symbol_7);
int const x_125 = treeIndex_1;
treeIndex_1 = (x_125 + 1);
int const x_127 = treeIndex_1;
param_16 = x_127;
param_17 = 2;
insert_i1_i1_(&(param_16), &(param_17), tint_symbol_7);
int const x_129 = treeIndex_1;
treeIndex_1 = (x_129 + 1);
int const x_131 = treeIndex_1;
param_18 = x_131;
param_19 = 6;
insert_i1_i1_(&(param_18), &(param_19), tint_symbol_7);
int const x_133 = treeIndex_1;
treeIndex_1 = (x_133 + 1);
int const x_135 = treeIndex_1;
param_20 = x_135;
param_21 = 17;
insert_i1_i1_(&(param_20), &(param_21), tint_symbol_7);
int const x_137 = treeIndex_1;
treeIndex_1 = (x_137 + 1);
int const x_139 = treeIndex_1;
param_22 = x_139;
param_23 = 13;
insert_i1_i1_(&(param_22), &(param_23), tint_symbol_7);
pp = 0;
looplimiter0 = 0;
i = 0;
while (true) {
int const x_145 = i;
if ((x_145 < 10000)) {
} else {
break;
}
int const x_148 = looplimiter0;
float const x_150 = x_50.injectionSwitch.y;
if ((x_148 >= int(x_150))) {
float const x_156 = x_50.injectionSwitch.y;
param_24 = (1 + int(x_156));
int const x_159 = identity_i1_(&(param_24), tint_symbol_8);
pp = x_159;
break;
}
int const x_160 = looplimiter0;
looplimiter0 = (x_160 + 1);
{
int const x_162 = i;
i = (x_162 + 1);
}
}
int const x_164 = pp;
if ((x_164 != 2)) {
return;
}
count = 0;
i_1 = 0;
while (true) {
int const x_172 = i_1;
if ((x_172 < 20)) {
} else {
break;
}
int const x_175 = i_1;
param_25 = x_175;
int const x_176 = search_i1_(&(param_25), tint_symbol_7);
result = x_176;
int const x_177 = i_1;
switch(x_177) {
case 2:
case 5:
case 6:
case 7:
case 8:
case 9:
case 12:
case 13:
case 15:
case 17: {
int const x_187 = result;
int const x_188 = i_1;
if ((x_187 == x_188)) {
int const x_192 = count;
count = (x_192 + 1);
}
break;
}
default: {
int const x_181 = result;
if ((x_181 == -1)) {
int const x_185 = count;
count = (x_185 + 1);
}
break;
}
}
{
int const x_194 = i_1;
i_1 = (x_194 + 1);
}
}
int const x_196 = count;
if ((x_196 == 20)) {
*(tint_symbol_9) = float4(1.0f, 0.0f, 0.0f, 1.0f);
} else {
*(tint_symbol_9) = float4(0.0f, 0.0f, 1.0f, 1.0f);
}
return;
}
fragment tint_symbol_1 tint_symbol(constant buf0& x_50 [[buffer(0)]]) {
thread tint_array_wrapper_1 tint_symbol_10 = {};
thread QuicksortObject tint_symbol_11 = {};
thread float4 tint_symbol_12 = 0.0f;
main_1(x_50, &(tint_symbol_10), &(tint_symbol_11), &(tint_symbol_12));
main_out const tint_symbol_2 = {.x_GLF_color_1=tint_symbol_12};
tint_symbol_1 const tint_symbol_3 = {.x_GLF_color_1=tint_symbol_2.x_GLF_color_1};
return tint_symbol_3;
}