dawn-cmake/src/dawn/native/d3d/D3DBackend.cpp

81 lines
2.8 KiB
C++

// Copyright 2023 The Dawn Authors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
// D3D12Backend.cpp: contains the definition of symbols exported by D3D12Backend.h so that they
// can be compiled twice: once export (shared library), once not exported (static library)
#include "dawn/native/D3DBackend.h"
#include <memory>
#include <utility>
#include "dawn/common/Log.h"
#include "dawn/native/Adapter.h"
#include "dawn/native/d3d/DeviceD3D.h"
#include "dawn/native/d3d/ExternalImageDXGIImpl.h"
#include "dawn/native/d3d/Forward.h"
#include "dawn/native/d3d/PhysicalDeviceD3D.h"
namespace dawn::native::d3d {
Microsoft::WRL::ComPtr<IDXGIAdapter> GetDXGIAdapter(WGPUAdapter adapter) {
return ToBackend(FromAPI(adapter)->GetPhysicalDevice())->GetHardwareAdapter();
}
PhysicalDeviceDiscoveryOptions::PhysicalDeviceDiscoveryOptions(
WGPUBackendType type,
Microsoft::WRL::ComPtr<IDXGIAdapter> adapter)
: PhysicalDeviceDiscoveryOptionsBase(type), dxgiAdapter(std::move(adapter)) {}
ExternalImageDescriptorDXGISharedHandle::ExternalImageDescriptorDXGISharedHandle()
: ExternalImageDescriptor(ExternalImageType::DXGISharedHandle) {}
ExternalImageDXGI::ExternalImageDXGI(std::unique_ptr<ExternalImageDXGIImpl> impl)
: mImpl(std::move(impl)) {
ASSERT(mImpl != nullptr);
}
ExternalImageDXGI::~ExternalImageDXGI() = default;
bool ExternalImageDXGI::IsValid() const {
return mImpl->IsValid();
}
WGPUTexture ExternalImageDXGI::BeginAccess(
const ExternalImageDXGIBeginAccessDescriptor* descriptor) {
return mImpl->BeginAccess(descriptor);
}
void ExternalImageDXGI::EndAccess(WGPUTexture texture,
ExternalImageDXGIFenceDescriptor* signalFence) {
mImpl->EndAccess(texture, signalFence);
}
// static
std::unique_ptr<ExternalImageDXGI> ExternalImageDXGI::Create(
WGPUDevice device,
const ExternalImageDescriptorDXGISharedHandle* descriptor) {
Device* backendDevice = ToBackend(FromAPI(device));
auto deviceLock(backendDevice->GetScopedLock());
std::unique_ptr<ExternalImageDXGIImpl> impl =
backendDevice->CreateExternalImageDXGIImpl(descriptor);
if (!impl) {
dawn::ErrorLog() << "Failed to create DXGI external image";
return nullptr;
}
return std::unique_ptr<ExternalImageDXGI>(new ExternalImageDXGI(std::move(impl)));
}
} // namespace dawn::native::d3d