35 lines
890 B
HLSL
35 lines
890 B
HLSL
static float4 frag_color = float4(0.0f, 0.0f, 0.0f, 0.0f);
|
|
static float4 color_out = float4(0.0f, 0.0f, 0.0f, 0.0f);
|
|
|
|
void main_1() {
|
|
int2 iv = int2(0, 0);
|
|
const float4 x_28 = frag_color;
|
|
iv = int2((float2(x_28.x, x_28.y) * 256.0f));
|
|
const int x_33 = iv.y;
|
|
if ((((x_33 / 2) & 64) == 64)) {
|
|
color_out = float4(1.0f, 0.0f, 0.0f, 1.0f);
|
|
} else {
|
|
color_out = float4(0.0f, 1.0f, 1.0f, 1.0f);
|
|
}
|
|
return;
|
|
}
|
|
|
|
struct main_out {
|
|
float4 color_out_1;
|
|
};
|
|
struct tint_symbol_1 {
|
|
float4 frag_color_param : TEXCOORD1;
|
|
};
|
|
struct tint_symbol_2 {
|
|
float4 color_out_1 : SV_Target0;
|
|
};
|
|
|
|
tint_symbol_2 main(tint_symbol_1 tint_symbol) {
|
|
const float4 frag_color_param = tint_symbol.frag_color_param;
|
|
frag_color = frag_color_param;
|
|
main_1();
|
|
const main_out tint_symbol_3 = {color_out};
|
|
const tint_symbol_2 tint_symbol_4 = {tint_symbol_3.color_out_1};
|
|
return tint_symbol_4;
|
|
}
|