97 lines
2.0 KiB
HLSL
97 lines
2.0 KiB
HLSL
static int data[9] = (int[9])0;
|
|
static float4 gl_FragCoord = float4(0.0f, 0.0f, 0.0f, 0.0f);
|
|
static int temp[7] = (int[7])0;
|
|
static float4 x_GLF_color = float4(0.0f, 0.0f, 0.0f, 0.0f);
|
|
|
|
float func_i1_(inout int a) {
|
|
int b = 0;
|
|
int i = 0;
|
|
bool x_115 = false;
|
|
bool x_116_phi = false;
|
|
b = 0;
|
|
data[0] = 5;
|
|
data[2] = 0;
|
|
data[4] = 0;
|
|
data[6] = 0;
|
|
data[8] = 0;
|
|
const float x_71 = gl_FragCoord.x;
|
|
if ((x_71 >= 0.0f)) {
|
|
while (true) {
|
|
const int x_79 = b;
|
|
const int x_80 = a;
|
|
if ((x_79 <= x_80)) {
|
|
} else {
|
|
break;
|
|
}
|
|
if ((b <= 5)) {
|
|
const int x_87 = b;
|
|
const int x_90 = data[b];
|
|
temp[x_87] = x_90;
|
|
b = (b + 2);
|
|
}
|
|
}
|
|
}
|
|
i = 0;
|
|
{
|
|
for(; (i < 3); i = (i + 1)) {
|
|
const int x_101 = i;
|
|
const int x_103 = temp[0];
|
|
data[x_101] = (x_103 + 1);
|
|
}
|
|
}
|
|
const int x_109 = temp[0];
|
|
const bool x_110 = (x_109 == 5);
|
|
x_116_phi = x_110;
|
|
if (x_110) {
|
|
const int x_114 = data[0];
|
|
x_115 = (x_114 == 6);
|
|
x_116_phi = x_115;
|
|
}
|
|
if (x_116_phi) {
|
|
return 1.0f;
|
|
} else {
|
|
return 0.0f;
|
|
}
|
|
return 0.0f;
|
|
}
|
|
|
|
void main_1() {
|
|
int i_1 = 0;
|
|
int param = 0;
|
|
int param_1 = 0;
|
|
i_1 = 0;
|
|
{
|
|
for(; (i_1 < 6); i_1 = (i_1 + 1)) {
|
|
param = i_1;
|
|
const float x_55 = func_i1_(param);
|
|
param_1 = i_1;
|
|
const float x_57 = func_i1_(param_1);
|
|
if ((x_57 == 1.0f)) {
|
|
x_GLF_color = float4(1.0f, 0.0f, 0.0f, 1.0f);
|
|
} else {
|
|
x_GLF_color = float4(0.0f, 0.0f, 0.0f, 0.0f);
|
|
}
|
|
}
|
|
}
|
|
return;
|
|
}
|
|
|
|
struct main_out {
|
|
float4 x_GLF_color_1;
|
|
};
|
|
struct tint_symbol_1 {
|
|
float4 gl_FragCoord_param : SV_Position;
|
|
};
|
|
struct tint_symbol_2 {
|
|
float4 x_GLF_color_1 : SV_Target0;
|
|
};
|
|
|
|
tint_symbol_2 main(tint_symbol_1 tint_symbol) {
|
|
const float4 gl_FragCoord_param = tint_symbol.gl_FragCoord_param;
|
|
gl_FragCoord = gl_FragCoord_param;
|
|
main_1();
|
|
const main_out tint_symbol_3 = {x_GLF_color};
|
|
const tint_symbol_2 tint_symbol_4 = {tint_symbol_3.x_GLF_color_1};
|
|
return tint_symbol_4;
|
|
}
|