40 lines
940 B
HLSL
40 lines
940 B
HLSL
cbuffer cbuffer_x_5 : register(b0, space0) {
|
|
uint4 x_5[1];
|
|
};
|
|
static float4 x_GLF_color = float4(0.0f, 0.0f, 0.0f, 0.0f);
|
|
|
|
void main_1() {
|
|
bool x_36 = false;
|
|
bool x_37_phi = false;
|
|
const float x_23 = asfloat(x_5[0].x);
|
|
const float x_25 = asfloat(x_5[0].x);
|
|
const bool x_27 = (clamp(1.0f, x_23, x_25) > 42.0f);
|
|
x_37_phi = x_27;
|
|
if (!(x_27)) {
|
|
const float x_32 = asfloat(x_5[0].x);
|
|
const float x_34 = asfloat(x_5[0].x);
|
|
x_36 = (clamp(1.0f, x_32, x_34) < 42.0f);
|
|
x_37_phi = x_36;
|
|
}
|
|
if (x_37_phi) {
|
|
x_GLF_color = float4(0.0f, 0.0f, 0.0f, 0.0f);
|
|
} else {
|
|
x_GLF_color = float4(1.0f, 0.0f, 0.0f, 1.0f);
|
|
}
|
|
return;
|
|
}
|
|
|
|
struct main_out {
|
|
float4 x_GLF_color_1;
|
|
};
|
|
struct tint_symbol {
|
|
float4 x_GLF_color_1 : SV_Target0;
|
|
};
|
|
|
|
tint_symbol main() {
|
|
main_1();
|
|
const main_out tint_symbol_1 = {x_GLF_color};
|
|
const tint_symbol tint_symbol_3 = {tint_symbol_1.x_GLF_color_1};
|
|
return tint_symbol_3;
|
|
}
|