dawn-cmake/test/vk-gl-cts/graphicsfuzz/cov-const-folding-clamp/0-opt.wgsl.expected.wgsl

42 lines
820 B
WebGPU Shading Language

[[block]]
struct buf0 {
fourtytwo : f32;
};
[[group(0), binding(0)]] var<uniform> x_5 : buf0;
var<private> x_GLF_color : vec4<f32>;
fn main_1() {
var x_36 : bool;
var x_37_phi : bool;
let x_23 : f32 = x_5.fourtytwo;
let x_25 : f32 = x_5.fourtytwo;
let x_27 : bool = (clamp(1.0, x_23, x_25) > 42.0);
x_37_phi = x_27;
if (!(x_27)) {
let x_32 : f32 = x_5.fourtytwo;
let x_34 : f32 = x_5.fourtytwo;
x_36 = (clamp(1.0, x_32, x_34) < 42.0);
x_37_phi = x_36;
}
let x_37 : bool = x_37_phi;
if (x_37) {
x_GLF_color = vec4<f32>(0.0, 0.0, 0.0, 0.0);
} else {
x_GLF_color = vec4<f32>(1.0, 0.0, 0.0, 1.0);
}
return;
}
struct main_out {
[[location(0)]]
x_GLF_color_1 : vec4<f32>;
};
[[stage(fragment)]]
fn main() -> main_out {
main_1();
return main_out(x_GLF_color);
}