dawn-cmake/test/vk-gl-cts/graphicsfuzz/cov-global-loop-bound-true-.../0-opt.wgsl.expected.hlsl

63 lines
1.8 KiB
HLSL

static int x_GLF_global_loop_count = 0;
static float4 x_GLF_color = float4(0.0f, 0.0f, 0.0f, 0.0f);
cbuffer cbuffer_x_6 : register(b0, space0) {
uint4 x_6[2];
};
void main_1() {
x_GLF_global_loop_count = 0;
const int x_26 = asint(x_6[1].x);
const uint scalar_offset = ((16u * uint(0))) / 4;
const int x_29 = asint(x_6[scalar_offset / 4][scalar_offset % 4]);
const uint scalar_offset_1 = ((16u * uint(0))) / 4;
const int x_32 = asint(x_6[scalar_offset_1 / 4][scalar_offset_1 % 4]);
const int x_35 = asint(x_6[1].x);
x_GLF_color = float4(float(x_26), float(x_29), float(x_32), float(x_35));
while (true) {
bool x_54 = false;
bool x_55_phi = false;
if ((x_GLF_global_loop_count < 100)) {
} else {
break;
}
x_GLF_global_loop_count = (x_GLF_global_loop_count + 1);
x_55_phi = true;
if (!(true)) {
const uint scalar_offset_2 = ((16u * uint(0))) / 4;
const int x_51 = asint(x_6[scalar_offset_2 / 4][scalar_offset_2 % 4]);
const int x_53 = asint(x_6[1].x);
x_54 = (x_51 == x_53);
x_55_phi = x_54;
}
if (!(x_55_phi)) {
break;
}
}
while (true) {
if ((x_GLF_global_loop_count < 100)) {
} else {
break;
}
x_GLF_global_loop_count = (x_GLF_global_loop_count + 1);
const uint scalar_offset_3 = ((16u * uint(0))) / 4;
const int x_69 = asint(x_6[scalar_offset_3 / 4][scalar_offset_3 % 4]);
const float x_70 = float(x_69);
x_GLF_color = float4(x_70, x_70, x_70, x_70);
}
return;
}
struct main_out {
float4 x_GLF_color_1;
};
struct tint_symbol {
float4 x_GLF_color_1 : SV_Target0;
};
tint_symbol main() {
main_1();
const main_out tint_symbol_1 = {x_GLF_color};
const tint_symbol tint_symbol_3 = {tint_symbol_1.x_GLF_color_1};
return tint_symbol_3;
}