dawn-cmake/test/vk-gl-cts/graphicsfuzz/cov-loop-break-floor-nan-ne.../0-opt.wgsl.expected.hlsl

44 lines
846 B
HLSL

cbuffer cbuffer_x_7 : register(b0, space0) {
uint4 x_7[1];
};
static float4 x_GLF_color = float4(0.0f, 0.0f, 0.0f, 0.0f);
void main_1() {
int a = 0;
int i = 0;
a = 0;
i = 0;
{
for(; (i < 5); i = (i + 1)) {
const int x_36 = asint(x_7[0].x);
if ((x_36 == 0)) {
if ((floor(asfloat(-4194304)) > 0.0f)) {
a = -1;
break;
}
}
a = (a + 1);
}
}
if ((a == 5)) {
x_GLF_color = float4(1.0f, 0.0f, 0.0f, 1.0f);
} else {
x_GLF_color = float4(0.0f, 0.0f, 0.0f, 0.0f);
}
return;
}
struct main_out {
float4 x_GLF_color_1;
};
struct tint_symbol {
float4 x_GLF_color_1 : SV_Target0;
};
tint_symbol main() {
main_1();
const main_out tint_symbol_1 = {x_GLF_color};
const tint_symbol tint_symbol_3 = {tint_symbol_1.x_GLF_color_1};
return tint_symbol_3;
}