dawn-cmake/test/vk-gl-cts/graphicsfuzz/cov-one-minus-clamp-always-.../0-opt.spvasm.expected.msl

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#include <metal_stdlib>
using namespace metal;
struct tint_padded_array_element {
/* 0x0000 */ int el;
/* 0x0004 */ int8_t tint_pad[12];
};
struct tint_array_wrapper {
/* 0x0000 */ tint_padded_array_element arr[2];
};
struct buf0 {
/* 0x0000 */ tint_array_wrapper x_GLF_uniform_int_values;
};
struct main_out {
float4 x_GLF_color_1;
};
struct tint_symbol_1 {
float4 x_GLF_color_1 [[color(0)]];
};
void main_1(constant buf0& x_7, thread float4* const tint_symbol_4) {
float f = 0.0f;
int a = 0;
f = 2.0f;
float const x_27 = f;
a = int((1.0f - clamp(1.0f, 1.0f, x_27)));
int const x_31 = a;
int const x_33 = x_7.x_GLF_uniform_int_values.arr[1].el;
if ((x_31 == x_33)) {
int const x_39 = x_7.x_GLF_uniform_int_values.arr[0].el;
int const x_42 = x_7.x_GLF_uniform_int_values.arr[1].el;
int const x_45 = x_7.x_GLF_uniform_int_values.arr[1].el;
int const x_48 = x_7.x_GLF_uniform_int_values.arr[0].el;
*(tint_symbol_4) = float4(float(x_39), float(x_42), float(x_45), float(x_48));
} else {
int const x_52 = x_7.x_GLF_uniform_int_values.arr[1].el;
float const x_53 = float(x_52);
*(tint_symbol_4) = float4(x_53, x_53, x_53, x_53);
}
return;
}
fragment tint_symbol_1 tint_symbol(constant buf0& x_7 [[buffer(0)]]) {
thread float4 tint_symbol_5 = 0.0f;
main_1(x_7, &(tint_symbol_5));
main_out const tint_symbol_2 = {.x_GLF_color_1=tint_symbol_5};
tint_symbol_1 const tint_symbol_3 = {.x_GLF_color_1=tint_symbol_2.x_GLF_color_1};
return tint_symbol_3;
}