63 lines
1.4 KiB
HLSL
63 lines
1.4 KiB
HLSL
cbuffer cbuffer_x_6 : register(b0, space0) {
|
|
uint4 x_6[4];
|
|
};
|
|
static float4 x_GLF_color = float4(0.0f, 0.0f, 0.0f, 0.0f);
|
|
|
|
void main_1() {
|
|
int a = 0;
|
|
int i = 0;
|
|
const int x_27 = asint(x_6[2].x);
|
|
a = x_27;
|
|
const int x_29 = asint(x_6[3].x);
|
|
i = x_29;
|
|
while (true) {
|
|
const int x_34 = i;
|
|
const uint scalar_offset = ((16u * uint(0))) / 4;
|
|
const int x_36 = asint(x_6[scalar_offset / 4][scalar_offset % 4]);
|
|
if ((x_34 < x_36)) {
|
|
} else {
|
|
break;
|
|
}
|
|
const int x_39 = i;
|
|
const int x_42 = asint(x_6[2].x);
|
|
if (((1 % x_39) == x_42)) {
|
|
{
|
|
i = (i + 1);
|
|
}
|
|
continue;
|
|
}
|
|
a = (a + 1);
|
|
{
|
|
i = (i + 1);
|
|
}
|
|
}
|
|
const int x_50 = a;
|
|
const int x_52 = asint(x_6[1].x);
|
|
if ((x_50 == x_52)) {
|
|
const int x_58 = asint(x_6[3].x);
|
|
const int x_61 = asint(x_6[2].x);
|
|
const int x_64 = asint(x_6[2].x);
|
|
const int x_67 = asint(x_6[3].x);
|
|
x_GLF_color = float4(float(x_58), float(x_61), float(x_64), float(x_67));
|
|
} else {
|
|
const int x_71 = asint(x_6[2].x);
|
|
const float x_72 = float(x_71);
|
|
x_GLF_color = float4(x_72, x_72, x_72, x_72);
|
|
}
|
|
return;
|
|
}
|
|
|
|
struct main_out {
|
|
float4 x_GLF_color_1;
|
|
};
|
|
struct tint_symbol {
|
|
float4 x_GLF_color_1 : SV_Target0;
|
|
};
|
|
|
|
tint_symbol main() {
|
|
main_1();
|
|
const main_out tint_symbol_1 = {x_GLF_color};
|
|
const tint_symbol tint_symbol_3 = {tint_symbol_1.x_GLF_color_1};
|
|
return tint_symbol_3;
|
|
}
|