dawn-cmake/test/vk-gl-cts/graphicsfuzz/stable-binarysearch-tree-wi.../0-opt.wgsl.expected.hlsl

241 lines
5.8 KiB
HLSL

SKIP: FAILED
struct BST {
int data;
int leftIndex;
int rightIndex;
};
static BST tree[10] = (BST[10])0;
static float4 x_GLF_color = float4(0.0f, 0.0f, 0.0f, 0.0f);
void makeTreeNode_struct_BST_i1_i1_i11_i1_(inout BST node, inout int data) {
const int x_158 = data;
node.data = x_158;
node.leftIndex = -1;
node.rightIndex = -1;
return;
}
void insert_i1_i1_(inout int treeIndex, inout int data_1) {
int baseIndex = 0;
BST param = (BST)0;
int param_1 = 0;
BST param_2 = (BST)0;
int param_3 = 0;
baseIndex = 0;
while (true) {
const int x_167 = baseIndex;
const int x_168 = treeIndex;
if ((x_167 <= x_168)) {
} else {
break;
}
const int x_171 = data_1;
const int x_174 = tree[baseIndex].data;
if ((x_171 <= x_174)) {
const int x_181 = tree[baseIndex].leftIndex;
if ((x_181 == -1)) {
const int x_186 = baseIndex;
const int x_187 = treeIndex;
tree[x_186].leftIndex = x_187;
const int x_189 = treeIndex;
const BST x_191 = tree[x_189];
param = x_191;
const int x_192 = data_1;
param_1 = x_192;
makeTreeNode_struct_BST_i1_i1_i11_i1_(param, param_1);
tree[x_189] = param;
return;
} else {
const int x_198 = tree[baseIndex].leftIndex;
baseIndex = x_198;
continue;
}
return;
} else {
const int x_201 = tree[baseIndex].rightIndex;
if ((x_201 == -1)) {
const int x_206 = baseIndex;
const int x_207 = treeIndex;
tree[x_206].rightIndex = x_207;
const int x_209 = treeIndex;
const BST x_211 = tree[x_209];
param_2 = x_211;
const int x_212 = data_1;
param_3 = x_212;
makeTreeNode_struct_BST_i1_i1_i11_i1_(param_2, param_3);
tree[x_209] = param_2;
return;
} else {
const int x_218 = tree[baseIndex].rightIndex;
baseIndex = x_218;
continue;
}
return;
}
return;
}
return;
}
int search_i1_(inout int target) {
int index = 0;
BST currentNode = (BST)0;
int x_220 = 0;
index = 0;
while (true) {
if ((index != -1)) {
} else {
break;
}
const BST x_230 = tree[index];
currentNode = x_230;
const int x_232 = currentNode.data;
const int x_233 = target;
if ((x_232 == x_233)) {
const int x_237 = target;
return x_237;
}
const int x_238 = target;
const int x_240 = currentNode.data;
if ((x_238 > x_240)) {
const int x_246 = currentNode.rightIndex;
x_220 = x_246;
} else {
const int x_248 = currentNode.leftIndex;
x_220 = x_248;
}
index = x_220;
}
return -1;
}
void main_1() {
int treeIndex_1 = 0;
BST param_4 = (BST)0;
int param_5 = 0;
int param_6 = 0;
int param_7 = 0;
int param_8 = 0;
int param_9 = 0;
int param_10 = 0;
int param_11 = 0;
int param_12 = 0;
int param_13 = 0;
int param_14 = 0;
int param_15 = 0;
int param_16 = 0;
int param_17 = 0;
int param_18 = 0;
int param_19 = 0;
int param_20 = 0;
int param_21 = 0;
int param_22 = 0;
int param_23 = 0;
int count = 0;
int i = 0;
int result = 0;
int param_24 = 0;
treeIndex_1 = 0;
const BST x_84 = tree[0];
param_4 = x_84;
param_5 = 9;
makeTreeNode_struct_BST_i1_i1_i11_i1_(param_4, param_5);
tree[0] = param_4;
treeIndex_1 = (treeIndex_1 + 1);
param_6 = treeIndex_1;
param_7 = 5;
insert_i1_i1_(param_6, param_7);
treeIndex_1 = (treeIndex_1 + 1);
param_8 = treeIndex_1;
param_9 = 12;
insert_i1_i1_(param_8, param_9);
treeIndex_1 = (treeIndex_1 + 1);
param_10 = treeIndex_1;
param_11 = 15;
insert_i1_i1_(param_10, param_11);
treeIndex_1 = (treeIndex_1 + 1);
param_12 = treeIndex_1;
param_13 = 7;
insert_i1_i1_(param_12, param_13);
treeIndex_1 = (treeIndex_1 + 1);
param_14 = treeIndex_1;
param_15 = 8;
insert_i1_i1_(param_14, param_15);
treeIndex_1 = (treeIndex_1 + 1);
param_16 = treeIndex_1;
param_17 = 2;
insert_i1_i1_(param_16, param_17);
treeIndex_1 = (treeIndex_1 + 1);
param_18 = treeIndex_1;
param_19 = 6;
insert_i1_i1_(param_18, param_19);
treeIndex_1 = (treeIndex_1 + 1);
param_20 = treeIndex_1;
param_21 = 17;
insert_i1_i1_(param_20, param_21);
treeIndex_1 = (treeIndex_1 + 1);
param_22 = treeIndex_1;
param_23 = 13;
insert_i1_i1_(param_22, param_23);
count = 0;
i = 0;
{
for(; (i < 20); i = (i + 1)) {
param_24 = i;
const int x_132 = search_i1_(param_24);
result = x_132;
switch(i) {
case 2:
case 5:
case 6:
case 7:
case 8:
case 9:
case 12:
case 13:
case 15:
case 17: {
if ((result == i)) {
count = (count + 1);
}
break;
}
default: {
if ((result == -1)) {
count = (count + 1);
}
break;
}
}
}
}
if ((count == 20)) {
x_GLF_color = float4(1.0f, 0.0f, 0.0f, 1.0f);
} else {
x_GLF_color = float4(0.0f, 0.0f, 1.0f, 1.0f);
}
return;
}
struct main_out {
float4 x_GLF_color_1;
};
struct tint_symbol {
float4 x_GLF_color_1 : SV_Target0;
};
tint_symbol main() {
main_1();
const main_out tint_symbol_1 = {x_GLF_color};
const tint_symbol tint_symbol_2 = {tint_symbol_1.x_GLF_color_1};
return tint_symbol_2;
}
C:\src\tint\test\Shader@0x000001C35344C010(25,3-14): warning X3557: loop only executes for 0 iteration(s), forcing loop to unroll
C:\src\tint\test\Shader@0x000001C35344C010(25,3-14): warning X3557: loop only executes for 0 iteration(s), forcing loop to unroll
C:\src\tint\test\Shader@0x000001C35344C010(25,3-14): warning X3557: loop only executes for 1 iteration(s), forcing loop to unroll
C:\src\tint\test\Shader@0x000001C35344C010(25,3-14): warning X3557: loop only executes for 1 iteration(s), forcing loop to unroll
internal error: compilation aborted unexpectedly