dawn-cmake/test/ptr_ref/load/local
Ben Clayton 51cfe26bb7 writer/hlsl: Simplify UBO accesses for static indexing
Use the new semantic constant value information to significantly reduce the complex indexing logic emitted for UBO accesses.
This will dramatically reduce the number of `for` loops that are decayed to `while` loops.

Change-Id: I1b0adb5edde2b4ed39c6beafc2e28106b86e0edd
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/57701
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: James Price <jrprice@google.com>
2021-07-13 12:18:13 +00:00
..
i32.spvasm Implement Pointers and References 2021-05-18 10:28:48 +00:00
i32.spvasm.expected.hlsl writer/hlsl: Emit for-loops where possible. 2021-07-02 22:17:25 +00:00
i32.spvasm.expected.msl spirv-reader: switch to HLSL-style pipeline IO 2021-06-17 09:10:04 +00:00
i32.spvasm.expected.spvasm spirv-reader: switch to HLSL-style pipeline IO 2021-06-17 09:10:04 +00:00
i32.spvasm.expected.wgsl spirv-reader: Set workgroup size, but not specializable 2021-06-17 22:40:43 +00:00
i32.wgsl validation: compute shader must include 'workgroup_size' in its attributes 2021-06-29 18:39:44 +00:00
i32.wgsl.expected.hlsl writer/hlsl: Simplify emission logic, clean up output 2021-06-16 09:19:36 +00:00
i32.wgsl.expected.msl Implement Pointers and References 2021-05-18 10:28:48 +00:00
i32.wgsl.expected.spvasm Implement Pointers and References 2021-05-18 10:28:48 +00:00
i32.wgsl.expected.wgsl validation: compute shader must include 'workgroup_size' in its attributes 2021-06-29 18:39:44 +00:00
ptr_function.wgsl validation: compute shader must include 'workgroup_size' in its attributes 2021-06-29 18:39:44 +00:00
ptr_function.wgsl.expected.hlsl writer/hlsl: Simplify emission logic, clean up output 2021-06-16 09:19:36 +00:00
ptr_function.wgsl.expected.msl transform/msl: Run InlinePointerLets and Simplify 2021-06-18 09:47:23 +00:00
ptr_function.wgsl.expected.spvasm transform/spirv: Use InlinePointerLets & Simplify 2021-06-10 17:34:44 +00:00
ptr_function.wgsl.expected.wgsl validation: compute shader must include 'workgroup_size' in its attributes 2021-06-29 18:39:44 +00:00
ptr_private.wgsl validation: compute shader must include 'workgroup_size' in its attributes 2021-06-29 18:39:44 +00:00
ptr_private.wgsl.expected.hlsl writer/hlsl: Simplify emission logic, clean up output 2021-06-16 09:19:36 +00:00
ptr_private.wgsl.expected.msl transform/msl: Run InlinePointerLets and Simplify 2021-06-18 09:47:23 +00:00
ptr_private.wgsl.expected.spvasm transform/spirv: Use InlinePointerLets & Simplify 2021-06-10 17:34:44 +00:00
ptr_private.wgsl.expected.wgsl validation: compute shader must include 'workgroup_size' in its attributes 2021-06-29 18:39:44 +00:00
ptr_storage.wgsl validation: compute shader must include 'workgroup_size' in its attributes 2021-06-29 18:39:44 +00:00
ptr_storage.wgsl.expected.hlsl writer/hlsl: Simplify emission logic, clean up output 2021-06-16 09:19:36 +00:00
ptr_storage.wgsl.expected.msl transform/msl: Run InlinePointerLets and Simplify 2021-06-18 09:47:23 +00:00
ptr_storage.wgsl.expected.spvasm transform/spirv: Use InlinePointerLets & Simplify 2021-06-10 17:34:44 +00:00
ptr_storage.wgsl.expected.wgsl validation: compute shader must include 'workgroup_size' in its attributes 2021-06-29 18:39:44 +00:00
ptr_uniform.wgsl validation: compute shader must include 'workgroup_size' in its attributes 2021-06-29 18:39:44 +00:00
ptr_uniform.wgsl.expected.hlsl writer/hlsl: Simplify UBO accesses for static indexing 2021-07-13 12:18:13 +00:00
ptr_uniform.wgsl.expected.msl transform/msl: Run InlinePointerLets and Simplify 2021-06-18 09:47:23 +00:00
ptr_uniform.wgsl.expected.spvasm transform/spirv: Use InlinePointerLets & Simplify 2021-06-10 17:34:44 +00:00
ptr_uniform.wgsl.expected.wgsl validation: compute shader must include 'workgroup_size' in its attributes 2021-06-29 18:39:44 +00:00
ptr_workgroup.wgsl validation: compute shader must include 'workgroup_size' in its attributes 2021-06-29 18:39:44 +00:00
ptr_workgroup.wgsl.expected.hlsl sanitizers: Use the ZeroInitWorkgroupMemory transform 2021-06-18 22:44:31 +00:00
ptr_workgroup.wgsl.expected.msl writer/msl: Rework string printing 2021-06-28 15:30:57 +00:00
ptr_workgroup.wgsl.expected.spvasm sanitizers: Use the ZeroInitWorkgroupMemory transform 2021-06-18 22:44:31 +00:00
ptr_workgroup.wgsl.expected.wgsl validation: compute shader must include 'workgroup_size' in its attributes 2021-06-29 18:39:44 +00:00
struct_field.spvasm Implement Pointers and References 2021-05-18 10:28:48 +00:00
struct_field.spvasm.expected.hlsl writer/hlsl: Zero initialize with (T) 0 2021-07-02 19:27:42 +00:00
struct_field.spvasm.expected.msl spirv-reader: switch to HLSL-style pipeline IO 2021-06-17 09:10:04 +00:00
struct_field.spvasm.expected.spvasm spirv-reader: switch to HLSL-style pipeline IO 2021-06-17 09:10:04 +00:00
struct_field.spvasm.expected.wgsl spirv-reader: Set workgroup size, but not specializable 2021-06-17 22:40:43 +00:00
struct_field.wgsl validation: compute shader must include 'workgroup_size' in its attributes 2021-06-29 18:39:44 +00:00
struct_field.wgsl.expected.hlsl writer/hlsl: Zero initialize with (T) 0 2021-07-02 19:27:42 +00:00
struct_field.wgsl.expected.msl Implement Pointers and References 2021-05-18 10:28:48 +00:00
struct_field.wgsl.expected.spvasm Implement Pointers and References 2021-05-18 10:28:48 +00:00
struct_field.wgsl.expected.wgsl validation: compute shader must include 'workgroup_size' in its attributes 2021-06-29 18:39:44 +00:00