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	This removes a lot of awkward logic from the MSL writer, and means that we now handle all module-scope variables with the same transform. Change-Id: I782e36a4b88dafbc3f8364f7caa7f95c6ae3f5f1 Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/67643 Kokoro: Kokoro <noreply+kokoro@google.com> Reviewed-by: Ben Clayton <bclayton@google.com>
		
			
				
	
	
		
			23 lines
		
	
	
		
			539 B
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			23 lines
		
	
	
		
			539 B
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
| #include <metal_stdlib>
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| 
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| using namespace metal;
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| struct UBO {
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|   /* 0x0000 */ int dynamic_idx;
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| };
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| struct Result {
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|   /* 0x0000 */ int out;
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| };
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| struct tint_array_wrapper {
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|   /* 0x0000 */ int arr[4];
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| };
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| struct SSBO {
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|   /* 0x0000 */ tint_array_wrapper data;
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| };
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| 
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| kernel void f(device SSBO* tint_symbol [[buffer(1)]], const constant UBO* tint_symbol_1 [[buffer(0)]], device Result* tint_symbol_2 [[buffer(2)]]) {
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|   (*(tint_symbol)).data.arr[(*(tint_symbol_1)).dynamic_idx] = 1;
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|   (*(tint_symbol_2)).out = (*(tint_symbol)).data.arr[3];
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|   return;
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| }
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| 
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