dawn-cmake/test/builtins/gen/dot
Stephen White bf0180bcee GLSL: only emit default precision qualifier for frag shader.
Other shader types don't need this.
Also fix code style of member var.

Bug: tint:1360
Change-Id: Ic3600ec7c6da9b85b57655fabbf1f2e44b0ea7d3
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/79640
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
2022-02-07 18:49:46 +00:00
..
0c577b.wgsl Rename 'intrinsic' to 'builtin' 2022-02-02 23:07:11 +00:00
0c577b.wgsl.expected.glsl GLSL: only emit default precision qualifier for frag shader. 2022-02-07 18:49:46 +00:00
0c577b.wgsl.expected.hlsl Rename 'intrinsic' to 'builtin' 2022-02-02 23:07:11 +00:00
0c577b.wgsl.expected.msl Rename 'intrinsic' to 'builtin' 2022-02-02 23:07:11 +00:00
0c577b.wgsl.expected.spvasm Rename 'intrinsic' to 'builtin' 2022-02-02 23:07:11 +00:00
0c577b.wgsl.expected.wgsl Rename 'intrinsic' to 'builtin' 2022-02-02 23:07:11 +00:00
97c7ee.wgsl Rename 'intrinsic' to 'builtin' 2022-02-02 23:07:11 +00:00
97c7ee.wgsl.expected.glsl GLSL: only emit default precision qualifier for frag shader. 2022-02-07 18:49:46 +00:00
97c7ee.wgsl.expected.hlsl Rename 'intrinsic' to 'builtin' 2022-02-02 23:07:11 +00:00
97c7ee.wgsl.expected.msl Rename 'intrinsic' to 'builtin' 2022-02-02 23:07:11 +00:00
97c7ee.wgsl.expected.spvasm Rename 'intrinsic' to 'builtin' 2022-02-02 23:07:11 +00:00
97c7ee.wgsl.expected.wgsl Rename 'intrinsic' to 'builtin' 2022-02-02 23:07:11 +00:00
883f0e.wgsl Rename 'intrinsic' to 'builtin' 2022-02-02 23:07:11 +00:00
883f0e.wgsl.expected.glsl GLSL: only emit default precision qualifier for frag shader. 2022-02-07 18:49:46 +00:00
883f0e.wgsl.expected.hlsl Rename 'intrinsic' to 'builtin' 2022-02-02 23:07:11 +00:00
883f0e.wgsl.expected.msl Rename 'intrinsic' to 'builtin' 2022-02-02 23:07:11 +00:00
883f0e.wgsl.expected.spvasm Rename 'intrinsic' to 'builtin' 2022-02-02 23:07:11 +00:00
883f0e.wgsl.expected.wgsl Rename 'intrinsic' to 'builtin' 2022-02-02 23:07:11 +00:00
7548a0.wgsl Rename 'intrinsic' to 'builtin' 2022-02-02 23:07:11 +00:00
7548a0.wgsl.expected.glsl GLSL: only emit default precision qualifier for frag shader. 2022-02-07 18:49:46 +00:00
7548a0.wgsl.expected.hlsl Rename 'intrinsic' to 'builtin' 2022-02-02 23:07:11 +00:00
7548a0.wgsl.expected.msl Rename 'intrinsic' to 'builtin' 2022-02-02 23:07:11 +00:00
7548a0.wgsl.expected.spvasm Rename 'intrinsic' to 'builtin' 2022-02-02 23:07:11 +00:00
7548a0.wgsl.expected.wgsl Rename 'intrinsic' to 'builtin' 2022-02-02 23:07:11 +00:00
ba4246.wgsl Rename 'intrinsic' to 'builtin' 2022-02-02 23:07:11 +00:00
ba4246.wgsl.expected.glsl GLSL: only emit default precision qualifier for frag shader. 2022-02-07 18:49:46 +00:00
ba4246.wgsl.expected.hlsl Rename 'intrinsic' to 'builtin' 2022-02-02 23:07:11 +00:00
ba4246.wgsl.expected.msl Rename 'intrinsic' to 'builtin' 2022-02-02 23:07:11 +00:00
ba4246.wgsl.expected.spvasm Rename 'intrinsic' to 'builtin' 2022-02-02 23:07:11 +00:00
ba4246.wgsl.expected.wgsl Rename 'intrinsic' to 'builtin' 2022-02-02 23:07:11 +00:00
e994c7.wgsl Rename 'intrinsic' to 'builtin' 2022-02-02 23:07:11 +00:00
e994c7.wgsl.expected.glsl GLSL: only emit default precision qualifier for frag shader. 2022-02-07 18:49:46 +00:00
e994c7.wgsl.expected.hlsl Rename 'intrinsic' to 'builtin' 2022-02-02 23:07:11 +00:00
e994c7.wgsl.expected.msl Rename 'intrinsic' to 'builtin' 2022-02-02 23:07:11 +00:00
e994c7.wgsl.expected.spvasm Rename 'intrinsic' to 'builtin' 2022-02-02 23:07:11 +00:00
e994c7.wgsl.expected.wgsl Rename 'intrinsic' to 'builtin' 2022-02-02 23:07:11 +00:00
ef6b1d.wgsl Rename 'intrinsic' to 'builtin' 2022-02-02 23:07:11 +00:00
ef6b1d.wgsl.expected.glsl GLSL: only emit default precision qualifier for frag shader. 2022-02-07 18:49:46 +00:00
ef6b1d.wgsl.expected.hlsl Rename 'intrinsic' to 'builtin' 2022-02-02 23:07:11 +00:00
ef6b1d.wgsl.expected.msl Rename 'intrinsic' to 'builtin' 2022-02-02 23:07:11 +00:00
ef6b1d.wgsl.expected.spvasm Rename 'intrinsic' to 'builtin' 2022-02-02 23:07:11 +00:00
ef6b1d.wgsl.expected.wgsl Rename 'intrinsic' to 'builtin' 2022-02-02 23:07:11 +00:00
f1312c.wgsl Rename 'intrinsic' to 'builtin' 2022-02-02 23:07:11 +00:00
f1312c.wgsl.expected.glsl GLSL: only emit default precision qualifier for frag shader. 2022-02-07 18:49:46 +00:00
f1312c.wgsl.expected.hlsl Rename 'intrinsic' to 'builtin' 2022-02-02 23:07:11 +00:00
f1312c.wgsl.expected.msl Rename 'intrinsic' to 'builtin' 2022-02-02 23:07:11 +00:00
f1312c.wgsl.expected.spvasm Rename 'intrinsic' to 'builtin' 2022-02-02 23:07:11 +00:00
f1312c.wgsl.expected.wgsl Rename 'intrinsic' to 'builtin' 2022-02-02 23:07:11 +00:00
fc5f7c.wgsl Rename 'intrinsic' to 'builtin' 2022-02-02 23:07:11 +00:00
fc5f7c.wgsl.expected.glsl GLSL: only emit default precision qualifier for frag shader. 2022-02-07 18:49:46 +00:00
fc5f7c.wgsl.expected.hlsl Rename 'intrinsic' to 'builtin' 2022-02-02 23:07:11 +00:00
fc5f7c.wgsl.expected.msl Rename 'intrinsic' to 'builtin' 2022-02-02 23:07:11 +00:00
fc5f7c.wgsl.expected.spvasm Rename 'intrinsic' to 'builtin' 2022-02-02 23:07:11 +00:00
fc5f7c.wgsl.expected.wgsl Rename 'intrinsic' to 'builtin' 2022-02-02 23:07:11 +00:00