26 lines
313 B
WebGPU Shading Language
26 lines
313 B
WebGPU Shading Language
@group(0) @binding(1) var<storage, read_write> buf : array<u32, 1>;
|
|
|
|
fn g() -> i32 {
|
|
return 0;
|
|
}
|
|
|
|
fn f() -> i32 {
|
|
loop {
|
|
g();
|
|
break;
|
|
}
|
|
let o = g();
|
|
return 0;
|
|
}
|
|
|
|
@compute @workgroup_size(1)
|
|
fn main() {
|
|
loop {
|
|
if ((buf[0] == 0u)) {
|
|
break;
|
|
}
|
|
var s = f();
|
|
buf[0] = 0u;
|
|
}
|
|
}
|