dawn-cmake/test/tint/builtins/gen/var/insertBits/e3e3a2.wgsl.expected.fxc.hlsl

44 lines
1008 B
HLSL

uint tint_insert_bits(uint v, uint n, uint offset, uint count) {
const uint e = (offset + count);
const uint mask = ((((offset < 32u) ? (1u << offset) : 0u) - 1u) ^ (((e < 32u) ? (1u << e) : 0u) - 1u));
return ((((offset < 32u) ? (n << offset) : 0u) & mask) | (v & ~(mask)));
}
RWByteAddressBuffer prevent_dce : register(u0, space2);
void insertBits_e3e3a2() {
uint arg_0 = 1u;
uint arg_1 = 1u;
uint arg_2 = 1u;
uint arg_3 = 1u;
uint res = tint_insert_bits(arg_0, arg_1, arg_2, arg_3);
prevent_dce.Store(0u, asuint(res));
}
struct tint_symbol {
float4 value : SV_Position;
};
float4 vertex_main_inner() {
insertBits_e3e3a2();
return (0.0f).xxxx;
}
tint_symbol vertex_main() {
const float4 inner_result = vertex_main_inner();
tint_symbol wrapper_result = (tint_symbol)0;
wrapper_result.value = inner_result;
return wrapper_result;
}
void fragment_main() {
insertBits_e3e3a2();
return;
}
[numthreads(1, 1, 1)]
void compute_main() {
insertBits_e3e3a2();
return;
}