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Also add abstract overloads. Bug: tint:1581 Fixed: tint:1768 Change-Id: Icda465e0cfe960b77823c2135f0cfe8f82ed394f Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/111441 Kokoro: Kokoro <noreply+kokoro@google.com> Reviewed-by: Antonio Maiorano <amaiorano@google.com> Reviewed-by: Dan Sinclair <dsinclair@chromium.org> Commit-Queue: Ben Clayton <bclayton@google.com>
29 lines
629 B
GLSL
29 lines
629 B
GLSL
#version 310 es
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struct frexp_result_vec2 {
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vec2 fract;
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ivec2 exp;
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};
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frexp_result_vec2 tint_frexp(vec2 param_0) {
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frexp_result_vec2 result;
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result.fract = frexp(param_0, result.exp);
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return result;
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}
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void tint_symbol() {
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vec2 runtime_in = vec2(1.25f, 3.75f);
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frexp_result_vec2 res = frexp_result_vec2(vec2(0.625f, 0.9375f), ivec2(1, 2));
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res = tint_frexp(runtime_in);
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res = frexp_result_vec2(vec2(0.625f, 0.9375f), ivec2(1, 2));
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vec2 tint_symbol_1 = res.fract;
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ivec2 tint_symbol_2 = res.exp;
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}
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layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
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void main() {
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tint_symbol();
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return;
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}
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