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Replace the ShouldRun() method with Apply() which will do the transformation if it needs to be done, otherwise returns 'SkipTransform'. This reduces a bunch of duplicated scanning between the old ShouldRun() and Transform(). This change also adjusts code style to make the transforms more consistent. Change-Id: I9a6b10cb8b4ed62676b12ef30fb7764d363386c6 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/107681 Reviewed-by: James Price <jrprice@google.com> Kokoro: Kokoro <noreply+kokoro@google.com> Commit-Queue: Ben Clayton <bclayton@google.com> Reviewed-by: Dan Sinclair <dsinclair@chromium.org>
118 lines
4.6 KiB
C++
118 lines
4.6 KiB
C++
// Copyright 2021 The Tint Authors.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#include "src/tint/transform/add_block_attribute.h"
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#include <unordered_set>
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#include <utility>
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#include "src/tint/program_builder.h"
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#include "src/tint/sem/variable.h"
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#include "src/tint/utils/hashmap.h"
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#include "src/tint/utils/hashset.h"
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TINT_INSTANTIATE_TYPEINFO(tint::transform::AddBlockAttribute);
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TINT_INSTANTIATE_TYPEINFO(tint::transform::AddBlockAttribute::BlockAttribute);
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namespace tint::transform {
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AddBlockAttribute::AddBlockAttribute() = default;
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AddBlockAttribute::~AddBlockAttribute() = default;
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Transform::ApplyResult AddBlockAttribute::Apply(const Program* src,
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const DataMap&,
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DataMap&) const {
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ProgramBuilder b;
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CloneContext ctx{&b, src, /* auto_clone_symbols */ true};
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auto& sem = src->Sem();
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// A map from a type in the source program to a block-decorated wrapper that contains it in the
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// destination program.
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utils::Hashmap<const sem::Type*, const ast::Struct*, 8> wrapper_structs;
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// Process global 'var' declarations that are buffers.
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bool made_changes = false;
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for (auto* global : src->AST().GlobalVariables()) {
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auto* var = sem.Get(global);
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if (!ast::IsHostShareable(var->AddressSpace())) {
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// Not declared in a host-sharable address space
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continue;
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}
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made_changes = true;
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auto* ty = var->Type()->UnwrapRef();
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auto* str = ty->As<sem::Struct>();
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// Always try to wrap the buffer type into a struct. We can not do so only if it is a struct
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// but without a fixed footprint, i.e. contains a runtime-sized array as its member. Note
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// that such struct type can be only used as storage buffer variables' type. Also note that
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// any buffer struct type that may be nested by another type must have a fixed footprint,
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// therefore will be wrapped.
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bool needs_wrapping = !str || // Type is not a structure
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str->HasFixedFootprint(); // Struct has a fixed footprint
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if (needs_wrapping) {
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const char* kMemberName = "inner";
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auto* wrapper = wrapper_structs.GetOrCreate(ty, [&] {
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auto* block = b.ASTNodes().Create<BlockAttribute>(b.ID(), b.AllocateNodeID());
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auto wrapper_name = src->Symbols().NameFor(global->symbol) + "_block";
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auto* ret = b.create<ast::Struct>(
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b.Symbols().New(wrapper_name),
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utils::Vector{b.Member(kMemberName, CreateASTTypeFor(ctx, ty))},
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utils::Vector{block});
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ctx.InsertBefore(src->AST().GlobalDeclarations(), global, ret);
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return ret;
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});
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ctx.Replace(global->type, b.ty.Of(wrapper));
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// Insert a member accessor to get the original type from the wrapper at
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// any usage of the original variable.
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for (auto* user : var->Users()) {
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ctx.Replace(user->Declaration(),
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b.MemberAccessor(ctx.Clone(global->symbol), kMemberName));
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}
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} else {
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// Add a block attribute to this struct directly.
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auto* block = b.ASTNodes().Create<BlockAttribute>(b.ID(), b.AllocateNodeID());
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ctx.InsertFront(str->Declaration()->attributes, block);
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}
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}
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if (!made_changes) {
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return SkipTransform;
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}
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ctx.Clone();
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return Program(std::move(b));
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}
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AddBlockAttribute::BlockAttribute::BlockAttribute(ProgramID pid, ast::NodeID nid)
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: Base(pid, nid) {}
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AddBlockAttribute::BlockAttribute::~BlockAttribute() = default;
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std::string AddBlockAttribute::BlockAttribute::InternalName() const {
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return "block";
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}
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const AddBlockAttribute::BlockAttribute* AddBlockAttribute::BlockAttribute::Clone(
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CloneContext* ctx) const {
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return ctx->dst->ASTNodes().Create<AddBlockAttribute::BlockAttribute>(
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ctx->dst->ID(), ctx->dst->AllocateNodeID());
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}
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} // namespace tint::transform
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