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This CL updates all of the Tint unittests to the new @stage shorter syntax. This also updates the WGSL writer to emit the new short forms instead of using the deprecated form. Bug: tint:1503 Change-Id: I8c49e5319a19cccb5b4b5078f3ab39c50f31a9a8 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/92483 Reviewed-by: Ben Clayton <bclayton@google.com> Commit-Queue: Dan Sinclair <dsinclair@chromium.org> Kokoro: Kokoro <noreply+kokoro@google.com>
20 lines
331 B
WebGPU Shading Language
20 lines
331 B
WebGPU Shading Language
struct UBO {
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dynamic_idx: i32,
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};
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@group(0) @binding(0) var<uniform> ubo: UBO;
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struct S {
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data: array<i32, 64>,
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};
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struct Result {
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out: i32,
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};
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@group(0) @binding(1) var<storage, read_write> result: Result;
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var<private> s : S;
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@compute @workgroup_size(1)
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fn f() {
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s.data[ubo.dynamic_idx] = 1;
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result.out = s.data[3];
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}
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