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Don't generate them either, which generated a lot of test churn. Fixed: tint:1380 Change-Id: I0a7cfdd2ef0ffe8e7fda111fbc57997b36b949e0 Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/77165 Auto-Submit: James Price <jrprice@google.com> Reviewed-by: Ben Clayton <bclayton@google.com> Kokoro: Kokoro <noreply+kokoro@google.com>
12 lines
182 B
WebGPU Shading Language
12 lines
182 B
WebGPU Shading Language
struct S {
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matrix : mat3x3<f32>;
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vector : vec3<f32>;
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}
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[[group(0), binding(0)]] var<uniform> data : S;
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[[stage(fragment)]]
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fn main() {
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let x = (data.vector * data.matrix);
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}
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