dawn-cmake/test/samples/cube.wgsl.expected.wgsl
James Price 6b1e5f552b wgsl: Do not require a semicolon after a struct
Don't generate them either, which generated a lot of test churn.

Fixed: tint:1380
Change-Id: I0a7cfdd2ef0ffe8e7fda111fbc57997b36b949e0
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/77165
Auto-Submit: James Price <jrprice@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
2022-01-19 18:11:17 +00:00

33 lines
711 B
WebGPU Shading Language

struct Uniforms {
modelViewProjectionMatrix : mat4x4<f32>;
}
[[binding(0), group(0)]] var<uniform> uniforms : Uniforms;
struct VertexInput {
[[location(0)]]
cur_position : vec4<f32>;
[[location(1)]]
color : vec4<f32>;
}
struct VertexOutput {
[[location(0)]]
vtxFragColor : vec4<f32>;
[[builtin(position)]]
Position : vec4<f32>;
}
[[stage(vertex)]]
fn vtx_main(input : VertexInput) -> VertexOutput {
var output : VertexOutput;
output.Position = (uniforms.modelViewProjectionMatrix * input.cur_position);
output.vtxFragColor = input.color;
return output;
}
[[stage(fragment)]]
fn frag_main([[location(0)]] fragColor : vec4<f32>) -> [[location(0)]] vec4<f32> {
return fragColor;
}