dawn-cmake/test/shader_io/vertex_input_builtins_struct.wgsl.expected.wgsl
James Price 6b1e5f552b wgsl: Do not require a semicolon after a struct
Don't generate them either, which generated a lot of test churn.

Fixed: tint:1380
Change-Id: I0a7cfdd2ef0ffe8e7fda111fbc57997b36b949e0
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/77165
Auto-Submit: James Price <jrprice@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
2022-01-19 18:11:17 +00:00

13 lines
304 B
WebGPU Shading Language

struct VertexInputs {
[[builtin(vertex_index)]]
vertex_index : u32;
[[builtin(instance_index)]]
instance_index : u32;
}
[[stage(vertex)]]
fn main(inputs : VertexInputs) -> [[builtin(position)]] vec4<f32> {
let foo : u32 = (inputs.vertex_index + inputs.instance_index);
return vec4<f32>();
}