void clamp_548fc7() {
uint3 res = clamp(uint3(0u, 0u, 0u), uint3(0u, 0u, 0u), uint3(0u, 0u, 0u));
}
void vertex_main() {
clamp_548fc7();
return;
void fragment_main() {
[numthreads(1, 1, 1)]
void compute_main() {