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#include <metal_stdlib>
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using namespace metal;
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void fract_a49758() {
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float3 res = fract(float3());
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}
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vertex void vertex_main() {
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fract_a49758();
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return;
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}
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fragment void fragment_main() {
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fract_a49758();
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return;
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}
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kernel void compute_main() {
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fract_a49758();
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return;
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}
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