19 lines
275 B
WebGPU Shading Language
19 lines
275 B
WebGPU Shading Language
fn pack4x8unorm_95c456() {
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var res : u32 = pack4x8unorm(vec4<f32>());
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}
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[[stage(vertex)]]
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fn vertex_main() {
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pack4x8unorm_95c456();
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}
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[[stage(fragment)]]
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fn fragment_main() {
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pack4x8unorm_95c456();
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}
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[[stage(compute)]]
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fn compute_main() {
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pack4x8unorm_95c456();
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}
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