dawn-cmake/test/intrinsics/gen/textureDimensions/3e0403.wgsl.expected.hlsl

25 lines
413 B
HLSL

TextureCubeArray<float4> arg_0 : register(t0, space1);
void textureDimensions_3e0403() {
int3 tint_tmp;
arg_0.GetDimensions(tint_tmp.x, tint_tmp.y, tint_tmp.z);
int3 res = tint_tmp.xyy;
}
void vertex_main() {
textureDimensions_3e0403();
return;
}
void fragment_main() {
textureDimensions_3e0403();
return;
}
[numthreads(1, 1, 1)]
void compute_main() {
textureDimensions_3e0403();
return;
}