dawn-cmake/test/intrinsics/gen/textureLoad/1561a7.wgsl.expected.hlsl

23 lines
316 B
HLSL

Texture1D<uint4> arg_0 : register(t0, space1);
void textureLoad_1561a7() {
uint4 res = arg_0.Load(int2(1, 0));
}
void vertex_main() {
textureLoad_1561a7();
return;
}
void fragment_main() {
textureLoad_1561a7();
return;
}
[numthreads(1, 1, 1)]
void compute_main() {
textureLoad_1561a7();
return;
}