dawn-cmake/test/intrinsics/gen/textureLoad/53378a.wgsl.expected.wgsl

21 lines
368 B
WebGPU Shading Language

[[group(1), binding(0)]] var arg_0 : [[access(read)]] texture_storage_2d<rg32sint>;
fn textureLoad_53378a() {
var res : vec4<i32> = textureLoad(arg_0, vec2<i32>());
}
[[stage(vertex)]]
fn vertex_main() {
textureLoad_53378a();
}
[[stage(fragment)]]
fn fragment_main() {
textureLoad_53378a();
}
[[stage(compute)]]
fn compute_main() {
textureLoad_53378a();
}