dawn-cmake/test/intrinsics/gen/textureLoad/9b2667.wgsl.expected.hlsl

23 lines
323 B
HLSL

Texture2DArray arg_0 : register(t0, space1);
void textureLoad_9b2667() {
float res = arg_0.Load(int4(0, 0, 1, 0), 1);
}
void vertex_main() {
textureLoad_9b2667();
return;
}
void fragment_main() {
textureLoad_9b2667();
return;
}
[numthreads(1, 1, 1)]
void compute_main() {
textureLoad_9b2667();
return;
}