dawn-cmake/test/intrinsics/gen/textureSampleLevel/1b0291.wgsl.expected.wgsl

23 lines
427 B
WebGPU Shading Language

[[group(1), binding(0)]] var arg_0 : texture_depth_cube;
[[group(1), binding(1)]] var arg_1 : sampler;
fn textureSampleLevel_1b0291() {
var res : f32 = textureSampleLevel(arg_0, arg_1, vec3<f32>(), 1);
}
[[stage(vertex)]]
fn vertex_main() {
textureSampleLevel_1b0291();
}
[[stage(fragment)]]
fn fragment_main() {
textureSampleLevel_1b0291();
}
[[stage(compute)]]
fn compute_main() {
textureSampleLevel_1b0291();
}