dawn-cmake/test/intrinsics/gen/textureStore/be6e30.wgsl.expected.wgsl

21 lines
368 B
WebGPU Shading Language

[[group(1), binding(0)]] var arg_0 : [[access(write)]] texture_storage_2d<rgba16float>;
fn textureStore_be6e30() {
textureStore(arg_0, vec2<i32>(), vec4<f32>());
}
[[stage(vertex)]]
fn vertex_main() {
textureStore_be6e30();
}
[[stage(fragment)]]
fn fragment_main() {
textureStore_be6e30();
}
[[stage(compute)]]
fn compute_main() {
textureStore_be6e30();
}