mirror of
https://github.com/encounter/dawn-cmake.git
synced 2025-08-07 04:35:53 +00:00
If we use render bundle, the compability validation between writeDepth/Stencil in DepthStencilState in render pipeline and depth/stencilReadOnly in DepthStencilAttachment in render pass will become two steps: 1. validation between render pipeline and render bundle during RenderBundleEncoder's SetPipeline(). 2. validation between render bundle and render pass during RenderPassEncoder's ExecuteBundles(). So, render bundle is like a bridge for this compability validation between pipeline and pass. The first step has been done in previous patch. The patch does the second step. Bug: dawn:485 Change-Id: I1226494e901c07bdb9f565bce7b9073d420f2fe2 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/66842 Reviewed-by: Austin Eng <enga@chromium.org> Commit-Queue: Yunchao He <yunchao.he@intel.com>
87 lines
3.0 KiB
C++
87 lines
3.0 KiB
C++
// Copyright 2019 The Dawn Authors
|
|
//
|
|
// Licensed under the Apache License, Version 2.0 (the "License");
|
|
// you may not use this file except in compliance with the License.
|
|
// You may obtain a copy of the License at
|
|
//
|
|
// http://www.apache.org/licenses/LICENSE-2.0
|
|
//
|
|
// Unless required by applicable law or agreed to in writing, software
|
|
// distributed under the License is distributed on an "AS IS" BASIS,
|
|
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
// See the License for the specific language governing permissions and
|
|
// limitations under the License.
|
|
|
|
#include "dawn_native/RenderBundle.h"
|
|
|
|
#include "common/BitSetIterator.h"
|
|
#include "dawn_native/Commands.h"
|
|
#include "dawn_native/Device.h"
|
|
#include "dawn_native/ObjectType_autogen.h"
|
|
#include "dawn_native/RenderBundleEncoder.h"
|
|
|
|
namespace dawn_native {
|
|
|
|
RenderBundleBase::RenderBundleBase(RenderBundleEncoder* encoder,
|
|
const RenderBundleDescriptor* descriptor,
|
|
Ref<AttachmentState> attachmentState,
|
|
bool depthReadOnly,
|
|
bool stencilReadOnly,
|
|
RenderPassResourceUsage resourceUsage,
|
|
IndirectDrawMetadata indirectDrawMetadata)
|
|
: ApiObjectBase(encoder->GetDevice(), kLabelNotImplemented),
|
|
mCommands(encoder->AcquireCommands()),
|
|
mIndirectDrawMetadata(std::move(indirectDrawMetadata)),
|
|
mAttachmentState(std::move(attachmentState)),
|
|
mDepthReadOnly(depthReadOnly),
|
|
mStencilReadOnly(stencilReadOnly),
|
|
mResourceUsage(std::move(resourceUsage)) {
|
|
}
|
|
|
|
RenderBundleBase::~RenderBundleBase() {
|
|
FreeCommands(&mCommands);
|
|
}
|
|
|
|
// static
|
|
RenderBundleBase* RenderBundleBase::MakeError(DeviceBase* device) {
|
|
return new RenderBundleBase(device, ObjectBase::kError);
|
|
}
|
|
|
|
RenderBundleBase::RenderBundleBase(DeviceBase* device, ErrorTag errorTag)
|
|
: ApiObjectBase(device, errorTag), mIndirectDrawMetadata(device->GetLimits()) {
|
|
}
|
|
|
|
ObjectType RenderBundleBase::GetType() const {
|
|
return ObjectType::RenderBundle;
|
|
}
|
|
|
|
CommandIterator* RenderBundleBase::GetCommands() {
|
|
return &mCommands;
|
|
}
|
|
|
|
const AttachmentState* RenderBundleBase::GetAttachmentState() const {
|
|
ASSERT(!IsError());
|
|
return mAttachmentState.Get();
|
|
}
|
|
|
|
bool RenderBundleBase::IsDepthReadOnly() const {
|
|
ASSERT(!IsError());
|
|
return mDepthReadOnly;
|
|
}
|
|
|
|
bool RenderBundleBase::IsStencilReadOnly() const {
|
|
ASSERT(!IsError());
|
|
return mStencilReadOnly;
|
|
}
|
|
|
|
const RenderPassResourceUsage& RenderBundleBase::GetResourceUsage() const {
|
|
ASSERT(!IsError());
|
|
return mResourceUsage;
|
|
}
|
|
|
|
const IndirectDrawMetadata& RenderBundleBase::GetIndirectDrawMetadata() {
|
|
return mIndirectDrawMetadata;
|
|
}
|
|
|
|
} // namespace dawn_native
|