dawn-cmake/test/tint/builtins/gen/literal/textureDimensions/0d7633.wgsl.expected.wgsl

22 lines
393 B
WebGPU Shading Language

@group(1) @binding(0) var arg_0 : texture_1d<i32>;
fn textureDimensions_0d7633() {
var res : i32 = textureDimensions(arg_0, 1u);
}
@vertex
fn vertex_main() -> @builtin(position) vec4<f32> {
textureDimensions_0d7633();
return vec4<f32>();
}
@fragment
fn fragment_main() {
textureDimensions_0d7633();
}
@compute @workgroup_size(1)
fn compute_main() {
textureDimensions_0d7633();
}