dawn-cmake/test/tint/builtins/gen/literal/round/52c84d.wgsl.expected.wgsl

20 lines
293 B
WebGPU Shading Language

fn round_52c84d() {
var res : vec2<f32> = round(vec2<f32>(3.5f));
}
@vertex
fn vertex_main() -> @builtin(position) vec4<f32> {
round_52c84d();
return vec4<f32>();
}
@fragment
fn fragment_main() {
round_52c84d();
}
@compute @workgroup_size(1)
fn compute_main() {
round_52c84d();
}